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Every time Deku gets stronger, I grit my teeth to keep from falling behind. Even at this 30 percent speed of his... I ain't gonna be left behind. I'll take his growth and make it my own, all to rise higher. Even higher than him - the "chosen one". I'm not gonna lose... I can't afford to stay a loser!!
Katsuki Bakugo in "Encounter, Part 2"

Katsuki Bakugo ( (ばく) (ごう) (かつ) () Bakugō Katsuki?), also known as Kacchan (かっちゃん Katchan?) by his childhood friends,[2] and his hero name Great Explosion Murder God Dynamight ( (だい) (ばく) (さっ) (しん) ダイナマイト Daibakusasshin Dainamaito?),[3] is a student in Class 1-A at U.A. High School, training to become a Pro Hero. He is the deuteragonist of the series.

Appearance[]

Katsuki is a young man of average height, with a slim, muscular build, and a fair skin tone. He has short, spiky, sandy blond hair with choppy bangs that hang over his eyebrows. His eyes are sharp and bright red in color.

During his time in Aldera Junior High School, similar to Izuku, he wore a plain black gakuran uniform with yellow buttons, accompanied by brown loafers. While at home, he wears a green jinbei over a white shirt and gray sweatpants.

At U.A., he wears the standard U.A. uniform without the customary red tie, a few buttons undone at the top of his white collared shirt, and his pants are worn loosely, sagging at his ankles, despite him wearing a belt with them. After the Paranormal Liberation War, Katsuki's school uniform is worn in a much neater fashion and includes the red tie he previously forgone.

His hero costume is composed of a tight, black, sleeveless tank top, with an orange "X" across the middle, forming a V-neck. There are two dots along the left line of his collar, indicating the support company that designed his costume.[4] His costume also has a metallic neck brace worn with rectangular ends that have three holes on each side. His black sleeves reach from within his large grenade-like gauntlets to his biceps, with a thin orange tip at the end. A green and orange belt, which carries grenades, holds up his baggy pants with green straps and knee guards. He sports black, knee-high combat boots with orange soles and eight eyelets, and straps on the top. His mask is jagged and black, and as it goes around his eyes, a large, orange-rimmed flare shape protrudes from each side.

While interning under Best Jeanist, the Fiber Hero attempted to teach Katsuki the importance of maintaining a positive appearance. To that end, he took the liberty of making some changes to Katsuki's outward appearance to make him look less intimidating. During this tenure, his wild spiky hair was combed into a neat side part. Best Jeanist also made changes to Katsuki's Hero costume; he got rid of Katsuki's mask and grenade gauntlets and had him wear a pair of smart blue denim jeans in place of his usual baggy pants.

In the winter months, he wears a large jacket with a high collar and four orange eyelets on the collar and two on each shoulder, rather than the usual tank top, although it does maintain the same orange "X" design, the purpose of which he can still sweat a sufficient amount in the cold weather, given how his Quirk works.

For Mission: Humarise, Katsuki and his fellow internees at the Endeavor Agency are given special advanced stealth costumes by the World Heroes Association for their mission to Otheon. Based on the winter variant of his costume, Katsuki designed his stealth costume to be all neoprene black with the exception of orange "X", the soles of his boots, and his gloves while retaining the metal kneepads and his metallic neck brace has two holes on each side instead of three. The Grenadier Bracers were redesigned to be shaped like flashbang grenades rather than frag grenades. He also has two silver plates on his shoulders with the letters "WHA" and two straps coming down from his neck brace with a red button on the left.

Due to the injuries he sustained during the Paranormal Liberation War, Katsuki has two scars on his body: one on his left shoulder and one on his lower stomach area.

By the time of the Final War, Katsuki now wears his Winter Costume to maximize his sweat production, increasing his need for condensed explosions from his nitroglycerin. During his final battle against Tomura Shigaraki, he utilizes a support gear called the Strafe Panzer, which consists of six barreled heavy cannons and two shoulder-pad smaller cannons as aim sights; the cannons are loaded with a belt feed containing nitroglycerin stored in each capsule, giving Katsuki more sweat ammunition or for bigger explosions.

In the fight, the Strafe Panzer is destroyed and his right arm is badly crushed by the villain, while the right side of his face is heavily scarred. After a near death experience due to his heart being ruptured by an attack from Tomura, said hole now has a suture scar thanks to being resuscitated back to life by Edgeshot. To mend his broken right arm, All Might gives him his remaining equipment from his Armored All Might suit, the "Great Explosion Murder God Dynamight", acting as a splint.

In the aftermath of the battle, Katsuki's right arm is all stitched up, and despite the surgery is unable to move again.

Gallery[]

Personality[]

Cocky Katsuki

Katsuki showcasing his overconfidence.

Katsuki is a crude, arrogant, short-tempered, and aggressive person, especially at the beginning of the series. Katsuki tends to come off as unheroic; this problematic behavior going all the way back to his early childhood days when he was known to bully a young, Quirkless, Izuku Midoriya. He showed to be extremely arrogant and condescending to those around him, often bragging of his Explosion Quirk's power, and even boasting that he would take on his entire middle school class. He showed open hostility towards Izuku, mainly because of his former Quirkless status, and would frequently put down his dream of becoming a Hero, despite lacking a Quirk, and also gave him the insulting nickname "Deku" (meaning useless and unable to achieve anything). He even threatened Izuku not to apply to U.A. High School and became angry upon both of them passing the Entrance Exam, wanting to be the only person from his middle school to make it there.

However, after being accepted into U.A. and experiencing several personal defeats, one of them even coming from Izuku, Katsuki has gradually changed into a less antagonistic person, albeit still retaining a lot of his unpleasant traits. While often portrayed negatively, Katsuki's fierce character and competitive drive have actually granted him an important role among Class 1-A, as a sort of inspirational mood-maker.[5]

Katsuki during a fight

Katsuki's usual fighting expression.

Determined and thirsty for victory, Katsuki smiles eerily when in the middle of a battle. He is incredibly focused on achieving his own authentic victories and has learned to never underestimate his opponents. Katsuki is not only very athletic and talented at fighting, but also very intelligent and extremely perceptive, capable of strategic planning and improvisation. Moreover, Katsuki's grades are among the highest of his class and he already knew how to read perfectly by the age of four, evidence that he treats studying seriously.[6][2] Katsuki also possesses surprising talent in other areas, such as cooking and music, even though he doesn't show a particular interest in them.[7][8] Overall, Katsuki is considered a natural-born genius with the potential to be one of the best Pro Heroes around.

Katsuki By Eijiro

Eijiro's first impression of Katsuki.

While a rather volatile hero-in-training, Katsuki is smart enough to discern who his enemies and allies are. He is not particularly nice or open with people who are on his side, or anyone else for that matter, but will act less unfriendly and sometimes even kind to those that manage to earn his respect. Because of his attitude and vulgar language, Katsuki's U.A. classmates often react negatively to him, although they have come to appreciate his skills and warm up to his personality.[9] Katsuki matures slowly through his time at U.A., coming to befriend some of his classmates and willingly engaging in social interaction with them, though remaining solitary for the most part.

Like with Izuku, Katsuki has a habit of bestowing insulting nicknames upon others, such as calling Tenya Ida "Four Eyes" because of his glasses, Denki Kaminari "Dunce-Face" because of how his Electrification Quirk dulls his thinking, Shoto Todoroki "Half and Half" or "Icy-Hot" because of his dual Quirk and appearance, and so on. He also refers to people he doesn't know as "Extras" treating them as little more than fodder or stepping stones to his victory until he faces them head-on. Despite this, he can address others properly when it matters, such as when he's serious or in the heat of battle.

Katsuki tries to intimidate Shoto

Katsuki trying to intimidate Shoto with Explosion.

Katsuki tends to disregard the notion that Quirks shouldn't be used in public and will activate his Quirk for a number of reasons, such as to intimidate someone, to punctuate a point, out of frustration, or even if he just feels like showing off. Overall, Katsuki doesn't seem to care very much about what others think of him, barely containing himself from violent behavior (although he avoids other typical delinquent practices like underage smoking).[10] Katsuki values honesty highly and never lies to the point his brash candor is seen by some as rude and insensitive. He is never afraid of speaking his mind and will notice when people are not being truthful to him. This shows that, despite his anti-social habits, Katsuki is an excellent judge of character, making it hard to deceive him.

Sports Festival champions

Katsuki unhappy with his first place at the Sports Festival.

Due to the constant praise of his abilities and powerful Quirk, Katsuki has developed a superiority complex, and because of that, he desires to be the first and best at everything. As pointed out by many people, Katsuki loves to win above all else and cannot stand it when he doesn't, leading him to lose his already short temper or, less often, sulk. He is fiercely competitive and will never settle for less than the number one spot, having a compulsive need to always strive for victory and also prove people who doubt him wrong. However, Katsuki also values hard work and fair play, to the point of refusing to acknowledge a winning result if he feels that his victory was not earned by actual merit. Along with that, he detests being pitied or looked down on by others, and will hold contempt towards those that don't take him seriously, while recognizing the effort of those that manage to put up a challenge against him, like, for example, Ochaco Uraraka and Eijiro Kirishima.

Because of his Quirk and talents, Katsuki is very confident and brave to where he is willing to go against anyone who challenges him. He never backs down from a fight and will go out when facing such a powerful opponent. From taking on several villains at the Unforeseen Simulation Joint, Katsuki knows when dealing with someone that is out of his league, as he let All Might face off against Nomu. During the First Term Final Exam, Katsuki wasn't afraid to go up against All Might, even though he knew he had a low chance of taking him down head on.

Katsuki Bakugo helps his team (Anime)

Katsuki saving his allies from danger.

Katsuki is immensely prideful and prefers to act alone, as he hates the idea of being protected or having to rely on other people to assist him unless, in the latter's case, he is recognized as the unquestionable leading figure within a team. At the beginning of the series, Katsuki's cooperativeness was nothing short of atrocious, often ignoring his partners' ideas and suggestions for his own very direct approaches. His teamwork skills gradually improve as the series progresses, even if Katsuki keeps coming off as condescending through his usual tone. However, it's clear he now acknowledges their importance, protecting them from harm while expecting them to do the same for him in return. As a leader, Katsuki is a merciless perfectionist, and will only become satisfied with complete, indisputable victories.

Katsuki refuses help from Izuku again

Katsuki refusing Izuku's help once more, reflecting their childhood.

Katsuki often has difficulty accepting his mistakes and shortcomings, and will fiercely deny them whenever they are pointed out by others, regardless of who does it. That doesn't mean, however, that Katsuki doesn't listen to advice, having come to realize his faults and how to somewhat improve on them thanks to the words and actions of other people like All Might and Best Jeanist, but he will never outright admit due to his pride. He prefers to self-reflect in silence and solitude, becoming a bit more brooding during those periods. Katsuki's unchecked pride and aggression has cost him victories on numerous occasions, like the Battle Trial or the Provisional Hero License Exam, and it tends to worsen whenever Izuku is involved. Both characters share a sensitive history with each other, with Katsuki, in particular, being unable to completely overcome his issues with Izuku, although this has not stopped them from working together many times.[11]

Episode 8

Katsuki's wounded pride.

Katsuki has a more vulnerable side, having been led to tears due to damaged pride a few times. After the Battle Trial, Katsuki admitted that when he saw Shoto Todoroki's power, he couldn't beat him head on and called out how Momo Yaoyorozu was right about how reckless he was during his fight with Izuku. Katsuki has also shown moments of fear and guilt, the latter due to viewing himself and his own weakness as the cause of All Might losing his remaining power and retiring as a hero. Still, due to years of misunderstandings, tension, and pride, Katsuki has difficulty doing the same thing towards Izuku.

By the time of the Remedial Course, Katsuki had started to mature enough to the point that he was able to advise a kid, who acted similarly to him, that if he continued to look down on others then he would not realize his own mistakes. Despite this growth, he has certain personality traits that he doesn't immediately get over, like joining the Class 1-A band during the U.A. School Festival under the pretense of "beating the other classes through music", or calling his classmates in the Joint Training Battle "underlings". During his internship at the Endeavor Agency, he also berates Burnin for speaking so loudly in the morning, despite having been scolded by his mother for doing the very same thing.

Katsuki also has an honorable side to him. While he didn't believe about Izuku's Quirk belonging to someone else as well as falsely assuming that Izuku had been hiding it from him the entire time, when he learned of All For One and his Quirk, he started to believe Izuku's words and pieced it together after seeing All Might's true form, confronting the former about his assumption. After All Might confirmed his deduction, Katsuki vowed to keep One For All a secret, being one of the initial few people to know about the true power of the Quirk.

While his inspiration for becoming a hero was the same as Izuku's, the Symbol of Peace, All Might, their beliefs differ: Katsuki feels a hero should never stop fighting or give up, regardless of the threat they face, and that always winning is the mark of a true hero. Furthermore, various heroes, civilians, and even villains have commented on his arrogance and conceit. However, Katsuki is unwavering in his aspirations of heroism, having outright refused Tomura Shigaraki's proposal for him to join the League of Villains because he views the villains as people who lose and not win like heroes.

It is later revealed that Katsuki decided to help Izuku train One For All to atone for his actions. During Katsuki's discussion with All Might about his connections to Izuku, Katsuki admitted that he bullied Izuku as an outlet for his own insecurities and how he couldn't understand why Izuku would put others before himself. In truth, Katsuki really cares for Izuku despite how he acts, and wishes for him to continue improving his strength and Quirks, unlike before where he ridiculed Izuku's efforts and told him how he wouldn't amount to anything. His caring and protective side is further proven when he heard that Tomura was targeting One For All, immediately realizing that the villain leader would be going after Izuku and made attempts to keep Tomura away from him.

After Izuku left U.A. in order to face All For One alone, as well as to protect his friends and family from danger, Katsuki, along with his classmates, departed from the school in order to bring him back. Following a battle to get Izuku to come to his senses, Katsuki genuinely apologizes to the former for his actions while calling Izuku by his first name, displaying his regret over trying to usurp Izuku's strengths by putting him down and for bullying him in the past. This proves that Katsuki is repentant over his own faults, with him willing to face them in order to atone for his past actions, and now seeing Izuku as a true ally, friend, and rival figure.

Following the Final War, Katsuki accepts his injuries and shows his willingness to go ahead with rehabilitation, not wishing to have his broken right arm amputated and limit his Quirk. However, Katsuki becomes truly shocked upon learning that Izuku has been rendered Quirkless after his final battle against Tomura, recalling how he once bullied Izuku and his growth during their time at U.A. High School. This news was enough to reduce Katsuki to tears, with him confessing that he thought he would be chasing after Izuku for the rest of their lives, demonstrating how Katsuki has come to truly support Izuku from all the years of conflict between them.

Abilities[]

Katsuki Bakugo strikes Izuku Midoriya

Katsuki's combat prowess.

Overall Abilities: Katsuki has proven to be one of the strongest students in Class 1-A, earning third place in the Quirk Apprehension Test, while placing first in both the U.A. Entrance Exam, having the most villain points, and the U.A. Sports Festival. Katsuki's fighting style is an all-out offense, using his Quirk's propulsive abilities to close the distance between him and his opponents, followed by a bombardment of close-range attacks that often start with a powerful right hook. Katsuki is able to use his Explosion to propel himself through mid-air, blind opponents, and release long-range blasts, among other applications. Explosion is a versatile Quirk, especially for battle situations, as the recoil caused by the blasts can be exploited by Katsuki for mobility purposes.

During the U.S.J. Incident, Katsuki was able to single-handedly overpower and immobilize Kurogiri, a highly capable villain. At the U.A. Sports Festival, he defeated Fumikage Tokoyami and Shoto Todoroki, who were considered the two other strongest students in Class 1-A at that point. Many notable Pro Heroes, such as Shota Aizawa and All Might, have praised Katsuki's prowess, noting the sheer amount of potential he carries. The League of Villains also took notice of Katsuki's strength and went as far as trying to kidnap him so he could be converted to their cause, even if it meant sacrificing members of the Vanguard Action Squad as his potential membership would have far exceeded the risk.

Howitzer Impact - World Heroes' Mission

Pushing pass his limits, Katsuki successfully defeats the Trigger-enhanced Serpenters.

Katsuki is strong enough to fight toe-to-toe and even overpower Izuku when he's using 5% of One For All, though was pressured and nearly defeated once Izuku began using 8%. During the Joint Training Battle, Katsuki displayed that he can still fight efficiently despite his Quirk being weakened by the cold weather conditions of the winter season. Katsuki also became less insubordinate when paired with people and developed exceptional camaraderie, as he utilizes his abilities to repel opponents that overpower his comrades. When Katsuki discards his pride, his comradeship proves pivotal against any formidable adversaries they face.

Not willing to let Izuku get ahead of him and never taking his intended goal of surpassing All Might lightly, Katsuki is always building up his power, improving his technique, and looking forward to knowing what he is currently unable to do, with the intent of being able to do so in the future. Katsuki's unstoppable drive to win is perhaps his biggest strength, with all of his classmates, including Izuku, having faith in his ability to earn victories.

By the time of the Paranormal Liberation War, Katsuki's overall abilities and proficiency have significantly increased, evidenced by him singlehandedly defeating the Trigger-enhanced Serpenters after a drawn-out battle, and even matching the speed of Izuku using One For All at 30%. Like Izuku, Katsuki has also grown to the point he can fight side-by-side with world class pros, such as Endeavor, Gran Torino, Best Jeanist, Mirko, and Edgeshot. After his near-death experience upon being stabbed by Tomura's Rivet Stabs, Katsuki was the first of his class to undergo an Awakening, which causes his Quirk to become stronger, faster, and more condensed than usual, resulting in the development of a new technique called Cluster. In the aftermath of the war, Katsuki has been training more consistently to improve his Cluster, and he was able to utilize his Quirk to new heights when he and Class 1-A manage to catch up to the rogue Izuku who was using Fa Jin to reach Faux 100 Percent.

After Izuku returns to U.A., Katsuki still keeps improving his Quirk, and this time, wearing only his Winter Costume so he can produce more sweat and condense his nitroglycerin, focusing on saving up a bunch of sweat. So rather than one big Explosion, he can create a barrage of explosions at once to power his new Cluster technique.

In the Final War, Katsuki improved so much that he was able to fight alongside other Heroes such as three of the Top 5 Pro Heroes, The Big 3, three of the strongest U.A. Hero Course students, and against the now complete Tomura whose abilities have increased to the point where his can conjure a blob of fingers as the result of the Quirk Singularity. Despite his improvement, Tomura still bested him and ultimately fatally injured him by landing a devastating punch right on his chest, causing his heart to burst. However, thanks to his intense training with his Quirk, the nitroglycerin in his sweat helped to jumpstart his heart back to life, as well as then allowed him to utilize said beads of sweat stored in his palms to shoot through his whole body, using the pain of the intervals where they explode to give him better handling on the timing of his backup blasts, making even more ginormous explosions three times its normal size.

His overall abilities have drastically improved over the course of the war, enabling him to, not only to make him startle even Tomura, but also fend off a more younger All For One, whose body was being rewinded to his prime thanks to a reversed-engineered Quirk-Destroying Drug, until he was eventually re-wound out of existence. His proficiency of his Quirk also improved to the point he can discreetly explode his nitroglycerin sweat beads from long distances, greatly disrupting All For One's attempted retaliation.

  • Enhanced Speed: Initially, Katsuki's speed relied on constant shockwave explosions of his palms, which gives him semi-flight capabilities, but he was fast enough to keep up with some of the fastest students in U.A. such as Tenya Ida, Shoto Todoroki, and Izuku. Thanks to his technique of utilizing the back-blast and shockwave of his Quirk, Katsuki was fast enough to catch up to Tenya during the Kamino Incident. Katsuki has been constantly improving his speed to the point where he can catch up to some of the top Heroes such as Endeavor, and save Natsuo Todoroki from certain death from a speeding car. By the time of the Paranormal Liberation war, Katsuki's speed has improved drastically over the span of a few months, enabling him to keep up with Izuku at 30% of One For All Full Cowling. After his Quirk Awakening, his explosions have condensed, enabling Katsuki to now have stronger explosions, which would later be essential to his Cluster technique. With his new Cluster, Katsuki was so fast that he can keep up with Izuku in his Fa Jin with the aid of his classmates to catch him. By the time of the Final War, Katsuki's speed has increased even more, enabling him to not only fight Tomura on even grounds, but also fast enough that Tomura couldn't keep up for a moment. After being resuscitated back to life, he demonstrated another increase in his speed, to the point he was able to catch up to All For One, who was performing at his own near peak level of speed.
  • Enhanced Strength: Katsuki possesses a high-caliber physical strength, confirmed by his ability to use his Grenade Bracers without sustaining effects from recoil, whereas Izuku nearly dislocated his arm trying to do so. He's also strong enough to casually pick up and throw people of Izuku's size considerable distance with one arm. His physical power is even enough to draw blood from Izuku at 5% of One For All with a kick. During the course of his internship with the Endeavor Agency, his overall strength has greatly improved, enabling him to withstand a condensed explosion, which creates bigger shockwave blasts upon release. His strength contributes to the evacuation of the Jaku Hospital Raid during the Paranormal Liberation War, as he was able to carry an old lady, and three kids while also doing his Explosive Turbo at the same time. His dedication to improving his Quirk enables Katsuki to withstand increasingly greater explosions, especially during the Final War, when Katsuki was able to inflict so much damage on Tomura by unleashing his Howitzer Impact: Cluster, which caused the entire U.A. Flying Fortress to rock and reverberate from the inside and the surface. After his near death experience at Tomura's hand, he demonstrated his other ability to not only increase the volume of his explosions, but also enhance his muscles to handle further explosions that were able to keep up with All For One's ultimate attack.
  • Enhanced Reflexes: Perhaps Katsuki's greatest physical trait is his fantastic reflexes and reaction time. Initially, his reflexes are on human levels, but decently sharp. He's shown on several occasions overwhelming his foes with his speed or completely evading all their attacks while striking back such as in his battles with Ochaco, Cider House, and Izuku (even when the latter was at 5% of One For All). Once Izuku began utilizing 8% of his true power, Katsuki was quickly pushed back and nearly unable to keep up at all. His superb reflexes even allow him to evade a jet of carbonated water strong enough to cleave a streetlamp in two. Evading such high-speed water attacks is an impressive feat on Katsuki's part, as jets of water can cut through metal when travelling at 760 m/s (1700 mph), which is over twice the speed of sound. His reflexes have been refined during the Joint Training Battle, as he was able to not only save Kyoka Jiro from an attack, but at the same time take out Togaru Kamakiri, one of Class 1-B's most agile opponents. During his internship at the Endeavor Agency, following through Endeavor's advice, his reflexes have become sharper, giving him split-second decision-making skills, enabling him to not only obliterate attacks from a Trigger-induced Ending, but also save Natsuo from being hit by a speeding car. By the time of the Paranormal Liberation War, Katsuki was able to react quick enough to save Izuku from getting attacked by Tomura's Rivet Stabs, at the cost of getting impaled in the process. Nonetheless, his reflexes continue to improve up to the Final War. Katsuki's reflexes have become even sharper than before when he was facing death and pushed to the brink as he reacted to Tomura's swift counterattacks, which even caught the super-powered villain off guard. During his final battle with All For One, Katsuki's reflexes have greatly been enhanced to the point he could react to All For One's lighting fast speed and keep his eyes on the target.
  • Enhanced Durability: Katsuki is shown to possess above average endurance and durability. He's tough enough to withstand the blowback of his explosions regularly with only moderate pain. He blocked an 8% kick from Izuku without his arm breaking as well, though received a major scratch because of it. He was even proven to withstand attacks from All Might (while restraining himself), Nine, and the Serpenters, but not without large amounts of pain. As the Paranormal Liberation War was occurring, Katsuki's durability has been refined and toughened, enabling the boy to withstand against multiple stab wounds from Tomura's Rivet Stabs. As Katsuki continues to improve on his Quirk, he also improved his Cluster technique, increasing his durability to withstand even more bigger explosions. The results of his improvements was shown during the Final War when Katsuki's durability has given the boy the ability to create enormous explosions from his Cluster and decimated his opponents. Despite being nearly overpowered by Tomura's raw strength, his durability still managed to keep Katsuki alive long enough even after being fatally wounded by Tomura, and after being resuscitated back to life by Edgeshot, still able to keep up with All For One.
  • Enhanced Stamina: Katsuki has conditioned himself to fight on for long periods of time even when heavily injured. When inflicted with sword wounds by the Serpenters' (before and after becoming Trigger-enhanced) Sword Kill Quirks, Katsuki continued to fight on par with them, and only collapsed from his injuries after defeating the twin duo. During the Paranormal Liberation War, Katsuki suffered stab wounds from a 75% augmented Tomura Shigaraki's Rivet Stab Quirk but could still hold his own against several Near High-End Nomu with aid from other heroes. Katsuki continues to increase his stamina to the point where he was able to keep up with Izuku in his Faux 100% state. By the time of the Final War, Katsuki still keeps on fighting, showing a more longevity of his stamina, even when his arm was crushed and after being fatally injured by Tomura when his heart was ruptured. His stamina was able to let Katsuki keep fighting against the younger All For One, despite his critical injuries, and even when he was about to pass out, Katsuki still remained steadfast to stand his ground until his victory was secured.
  • Indomitable Will: Katsuki's willpower is one of his greatest traits, following through his notion of an absolute flawless victory no matter what. His willpower may even rival that of Izuku's in terms of determination and his strong hothead tendencies shows some display of that trait. Katsuki has displayed fearless drive to fight the villains and win no matter how strong his opponents may be such as Tomura, All For One, or Nine. Even when he was being grievously injured before being fatally injured by Tomura, his willpower was so immense that his fighting spirit made Tomura have sudden flashbacks of the Second User of One For All: Kudo. Even All For One acknowledged that Katsuki's aura is comparable to Kudo's, as if Kudo's willpower had transcended across time and space into Katsuki to finish the fight long ago. Because of Katsuki sharing the same stubbornness as Kudo during their final battle, All For One mistook Katsuki to be Kudo in blind rage. In his final battle against All For One, even when faced with complete exhaustion, and several life-threatening injuries, recently having his heart repaired, and vomiting out blood, Katsuki stubbornly held his ground, refusing to settle for anything less than a complete victory over the Demon Lord.

Keen Intellect: Katsuki has proven to be fairly intelligent and strategic, but his short temper and overinflated ego often gets the best of him, causing him to overlook crucial details and make several mistakes. While he occasionally doesn't have preemptive strategies like most people, he does analyze his opponent's weaknesses such as when he realized Fumikage's weakness to light during the U.A. Sports Festival in the midst of battle and can anticipate worst-case scenarios. Even when fighting the weaker villains during the Unforeseen Simulation Joint, Katsuki quickly assessed which of the attacking villains were the most dangerous threat in the long term, and eventually figured out a way to incapacitate Kurogiri, one of the invasion's leaders. Katsuki also identified that Kurogiri's neck armor as weak point and bound the mist villain's body to hinder his escape, effectively trapping the League of Villains in the U.S.J. until Nomu intervened. When being warned of a monster attack by Katsuma Shimano, Katsuki was able to deduce that it was merely an illusion cast by Mahoro Shimano because it lacked a shadow. On the first day of the Remedial Exam, Katsuki realized that one of Masegaki Primary School students was secretly acting as the mastermind behind the children's misconduct, and soon identifies the perpetrating student towards the end of the day.

Even outside of battle, Katsuki is incredibly perceptive, having deducted the truth about One For All by just piecing together comments and interactions surrounding Izuku, All Might, and even All For One. Katsuki can seemingly detect when people are lying to him by just reading into their behaviors and expressions, such as discerning Yo Shindo's congenial facade. During his final battle with All For One, Katsuki realized he would never be able to overpower him directly, so he opted to defeat him instead with some cunning and timed explosions.

  • Leadership Skills: Katsuki has always been criticized for his lack of cooperativeness, usually as a result of his overwhelming ego that prevents him from following the lead of others. However, thanks to Katsuki's very own determination, perfectionism, and intelligence, he is a capable leader should others decide to follow him instead. During round four of the Joint Training Battle, Setsuna Tokage admitted that even if her team had attacked him all at once, they stood no chance of victory. In the end, despite Class 1-B's exceptional teamwork and Setsuna's strategic planning, they failed to capture a single member of Class 1-A, mostly thanks to Katsuki's efforts, adaptability, and superior skills. More impressively, Katsuki's judicious forethought, allowed his team to secure victory in less than 5 minutes. Though he may not realize it, Katsuki is one of the main motivators of Class 1-A alongside Izuku, thanks to his power and indomitable drive to win.[5]
  • Cooking Skill: Katsuki is surprisingly adept in culinary practice, being able to cut vegetables very quickly and with ease, as well as spotting how Shoto hadn't cut chives properly and scolding him for it.
  • Musical Talent: Katsuki is highly skilled at playing the drums, having gone through classes in the past.
  • Technical Skill: Katsuki possesses some degree of technical skill. He pinpointed the location of the Humarise base by combining the two digital world maps of Trigger Bombs and narrowing it down to a location that wasn't specified by Humarise, as well as finding the Trigger Bomb control system.

Quirk[]

Katsuki fighting style

Katsuki employing his Quirk's versatility in his fighting style.

Explosion ( (ばく) () Bakuha?): Katsuki's Quirk allows him to secrete nitroglycerin-like sweat from the palms of his hands and ignite it on command, allowing him to create strong explosions.[2] The more Katsuki sweats, the stronger his explosions become.[12] If Katsuki overuses this power, his forearms will start to ache.

Katsuki has a strong grasp on the applications of his Quirk, something that was acknowledged by Best Jeanist, a top Pro Hero; not only can Katsuki use the explosions for attacking, he can also use them to propel himself and navigate through the air at high speeds, allowing him to fly at his opponents without giving them time to react,[13] as well as evade incoming attacks, even while in the air.[14][15] The shockwave from an explosion can even be used as a shield.

Katsuki can keep up his explosions continuously, long enough to break through Eijiro's hardening Quirk[14] and negate Shoto's "Heaven-Piercing Ice Wall" for a short while before being overwhelmed.[15] As part of his training, Katsuki submerged his hands into boiling water to expand his sweat glands, then created chain explosions toward the sky to increase the scale of his attacks.

After his near death experience by Tomura's hand, his Quirk underwent an Awakening. This allowed his Explosions to be stronger and more condensed, allowing Katsuki to reach higher speeds. He was later able to achieve a level of Explosion power allowing him to create ginormous explosions that are strong enough to contest against All For One.

Temporary Quirk[]

Izuku and Katsuki with two One For All

Katsuki and Izuku using One For All.

One For All (ワン・フォー・オール Wan Fō Ōru?): Transferred to him by Izuku, One For All allowed Katsuki to stockpile an enormous amount of raw power, allowing him to significantly enhance all of his physical abilities to a superhuman level. This resulted in unbelievable levels of strength, speed, agility, and durability. It also provided an exceptional strength boost to his given Quirk, Explosion.[16]

At the end of his and Izuku's fight against Nine, Katsuki lost One For All and the Quirk remained in Izuku's body. Toshinori initially suspected that Izuku kept One For All because Katsuki lost consciousness prior to the transfer's completion, but later theorized that the Quirk kept itself inside of Izuku due to his willingness to protect others, even if it meant losing One For All.

Ultimate Moves[]

  • Explosive Speed ( (ばく) (そく) ターボ Bakusoku Tābo?): Katsuki throws his hands back and uses explosions to propel himself. He uses this both on the ground to increase his speed and through the air to achieve a pseudo form of flight. He first used this technique on the ground during the Quirk Apprehension Test.[17] The first time he used it to fly was during the Obstacle Race.[18]
  • Stun Grenade (閃光弾 (スタン グレネード) Sutan Gurenēdo?): Katsuki starts by creating a sphere of light between his hands that explodes into a large scale flash. Similar to the effect of an actual stun grenade, the flash of light blinds anyone close by. He first used this technique to defeat Fumikage Tokoyami.[19]
    • Point-Blank Stun Grenade (ゼロ (きょ) () 閃光弾 (スタングレネード) Zero Kyori Sutan Gurenēdo?): A variation where Katsuki fires off his Stun Grenade at point-blank range of the opponent to immediately stun and immobilize them with little lasting damage.[20] This variation was first used against Setsuna in the fourth round of the Joint Training Battle.
  • Howitzer Impact

    Howitzer Impact.

    Howitzer Impact (榴弾砲着弾 (ハウザー インパクト) Hauzā Inpakuto?): This move is the strongest move in Katsuki's arsenal, which involves Katsuki taking to the air, and then using explosions to propel himself in a circular motion to create a tornado. This tornado builds up oxygen to fuel the incoming explosion. After colliding with the target, Katsuki releases the powerful aforementioned explosion. Present Mic compared the effectiveness of the technique to that of an actual missile. Katsuki first used Howitzer Impact in the final match of the U.A. Sports Festival Finals.[15] He has also shown that he can release the fueled explosion in midair, without having to make contact with the target.[21]
  • AP Shot (徹甲弾 (A・P・ショット) Ē-Pī Shotto?): Katsuki stretches out one of his hands and uses his other hand to form a circle on the palm of his outstretched hand. Katsuki then fires an explosion through the circle, which creates a concentrated blast beam. By focusing the path of his explosions into a single point instead of around his whole palm, Katsuki creates a concentrated blast with reduced area of impact, but with enough power to successfully pierce solid concrete.
    • AP Shot: Auto-Cannon (徹甲弾 (A・P・ショット) 機関銃 (オートカノン) Ē-Pī Shotto Ōtokanon?): A rapid-fire version of his AP Shot Technique. The explosion power is reduced in order to avoid dealing severe damage to human targets.[22] This variation was first used against Seiji Shishikura in the first stage of the Provisional Hero License Exam.
      • AP Machine-Gun (徹甲機銃 (A・P・マシンガン) Ē-Pī Mashingan?): A stronger version of his AP Shot: Auto-Cannon where Katsuki fires larger, rapid-fire explosions.[23] This technique was first used against Tomura in the Paranormal Liberation War Arc.
  • Explode-A-Pult (爆破式 (エクス) カタパルト Ekusu Kataparuto?): While in mid-air, Katsuki grabs an opponent with one of his arms, then propels himself in a spinning motion by firing explosions with his free arm. Once he gains enough momentum, Katsuki forcefully throws his opponent with the aid of another explosion. He first used this technique against Togaru Kamakiri in the fourth round of the Joint Training Battle.[20]
  • Land Mine Blast ( (ばく) (ふう) () (らい) Bakufū Jirai?): Katsuki places his Grenadier Bracer on the ground and lets of a massive explosion into the ground, blowing back any obstacles surrounding him. This technique was first used to dissipate Mahoro Shimano's Hologram.[16]
  • Cluster

    Katsuki using Cluster.

    Cluster (クラスター Kurasutā?): Katsuki condenses his explosions to become stronger and faster, allowing him to unleash a flurry of bursts that can be used in a variety of ways. He first uses this, inadvertently, to save Izuku from "Tomura".[24]
    • Explosive Speed: Cluster ( (ばく) (そく) ターボ クラスター Bakusoku Tābo Kurasutā?): Katsuki employs the Cluster technique to propel himself forward in a similar fashion to his Explosive Speed, but at a much faster rate, allowing him to catch up with extremely fast targets.[24][25]
    • Howitzer Impact: Cluster (ハウザーインパクト クラスター Hauzā Inpakuto Kurasutā?): Katsuki employs the Cluster technique and the Strafe Panzer support item to empower his Howitzer Impact by creating larger explosions to propel himself with, as well as launching explosions in all directions.[26]
  • Full Cowl - 100% (フルカウル 100% (パーセント) Furu Kauru 100 Pāsento?): Katsuki activates One For All to its fullest extent throughout Full Cowl, granting him a tremendous boost in speed and strength. Katsuki's first and only use of this technique was against Nine to defend Nabu Island. The power increase caused orange energy to trail out of Katsuki's eyes and his pupils and irises to distort. His hair also became spikier, and his entire body glowed a yellowish hue with orange electricity crackling around it. When fused with Explosion, Katsuki's original Quirk became so powerful that standard blasts from it could create enormous craters. The temperature of the explosions also increased to the point where it could melt through solid rock in a similar manner to lava as Katsuki came into close proximity to it.[16]
  • Izuku and Katsuki - Detroit Smash

    Katsuki using Detroit Smash in tandem with Izuku.

    Detroit Smash (デトロイトスマッシュ Detoroito Sumasshu?): Katsuki performs an uppercut in order to create an increase in air pressure. Katsuki's only use of this Ultimate Move was against Nine during the villain's assault on Nabu Island. Performed during the temporary transfer of One For All between him and Izuku, this move was used to dissipate Nine's enormous and destructive tornado. Using his left arm, while Izuku used his right, they both punched toward the sky, where a powerful rush of air blew up the tornado.[16]

Stats[]

Power
 
5/5 A
Speed
 
4/5 B
Technique
 
5/5 A
Intelligence
 
4/5 B
Cooperativeness
 
1/5 E
Katsuki's stats, according to the Ultra Archive Book

Power
 
5/6 A
Speed
 
5/6 A
Technique
 
5/6 A+
Wits
 
5/6 A
Proper Language
 
1/6 E
Katsuki's stats, according to the Ultra Analysis Book

Equipment[]

Grenadier Bracers ( () () Kote?): A pair of arm mounted storage tanks added to Katsuki's hero costume that stores his nitroglycerin-like sweat. Once filled, he can pull the grenade pin in order to release a large focused blast, as shown when he fought Izuku in All Might's Heroes vs. Villains test. It has enough explosive power to destroy all parts of the building within its blast radius. This equipment was first used during the Battle Trial.[2]

Improvised Grenades: Around the belt of his Hero costume are several containers made to look like hand grenades. These can store Katsuki's nitroglycerin-like sweat and may be used as regular grenades at a later time. These were first used during the Provisional Hero License Exam by Denki.

Knee Pads: These are very blunt metallic attachments to Katsuki's knees. They are designed so that he can "kill with his knees," but he has not yet displayed any such use for them.

Suppressive Heavy Mobile Unit: Strafe Panzer ( (めん) (せい) (あつ) (じゅう) (そう) () (どう) ストレイフパンツァー Men Seiatsu Jūsō Kidō Sutoreifu Pantsā?): A number of retractable machine guns that can extend from the back of his hero costume and mount over his shoulders. Like his Grenadier Bracers, they use his nitroglycerin-like sweat as ammunition.

Battles & Events[]

Battles & Events

Entrance Exam Arc

Quirk Apprehension Test Arc

Battle Trial Arc

U.S.J. Arc

U.A. Sports Festival Arc

Vs. Hero Killer Arc

Final Exams Arc

My Hero Academia: Two Heroes

Forest Training Camp Arc

Hideout Raid Arc

Provisional Hero License Exam Arc

Remedial Course Arc

U.A. School Festival Arc

Pro Hero Arc

Joint Training Arc

Meta Liberation Army Arc

My Hero Academia: Heroes: Rising

Endeavor Agency Arc

My Hero Academia: World Heroes' Mission

Paranormal Liberation War Arc

Dark Hero Arc

Final War Arc

Relatives[]

   
   
Masaru
   
   
Mitsuki
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Katsuki

Chapter Appearances[]

Appearances
Entrance Exam Arc
1. Izuku Midoriya: Origin Debut
2. Roaring Muscles Appears
3. Entrance Exam Appears
4. Starting Line Appears
Quirk Apprehension Test Arc
5. Smashing into Academia Appears
6. What I Can Do for Now Appears
7. Costume Change? Appears
Battle Trial Arc
8. Rage, You Damned Nerd Appears
9. Deku vs. Kacchan Appears
10. Breaking Bakugo Appears
11. Bakugo's Starting Line Appears
U.S.J. Arc
12. Yeah, Just Do Your Best, Ida! Appears
13. Rescue Training Appears
14. Encounter with the Unknown Appears
15. Vs. Mentioned
16. Know Your Enemies Appears
17. Game Over Appears
18. Heroes' Counterattack Appears
19. All Might Appears
20. The World of Pros Appears
21. In Each of Our Hearts Appears
U.A. Sports Festival Arc
22. That's the Idea, Ochaco Appears
23. Roaring Sports Festival Appears
24. Mad Dash and Knockdown Appears
25. In Their Own Quirky Ways Appears
26. Chase Down the Leader Appears
27. Earth-Shatteringly Fateful Negotiations Appears
28. Strats, Strats, Strats Appears
29. Unaware Appears
30. Cavalry-Match Finale Appears
31. The Boy Born with Everything Appears
32. Smile, Prince of Nonsense Land! Appears
33. Shinso's Situation Appears
34. Victory or Defeat Appears
35. Battle On, Challengers! Appears
36. Bakugo vs. Uraraka Appears
37. Midoriya and Endeavor Appears
38. Todoroki vs. Midoriya Appears
39. Shoto Todoroki: Origin Appears
40. Emancipation Appears
41. Fight On, Ida Appears
42. Final-Match Time Appears
43. Todoroki vs. Bakugo Appears
44. Relaxing Day Off Appears
Vs. Hero Killer Arc
45. Time to Pick Some Names Appears
46. Bizarre! Gran Torino Appears Appears
47. Struggling Absent
48. Getting the Knack Appears
49. Midoriya and Shigaraki Absent
50. Kill 'Em Dead Absent
51. No, Knock It Off, Ida Absent
52. Hero Killer Stain vs. U.A. Students Mentioned
53. From Todoroki to Ida Absent
54. Re: Ingenium Absent
55. Conclusion?! Absent
56. Conclusion Absent
57. The Aftermath of Hero Killer Stain Appears
58. Internship's End Appears
59. Listen Up!! A Tale from the Past Appears
Final Exams Arc
60. Gear Up for Final Exams Appears
61. The Worst Combo Appears
62. Katsuki Bakugo: Origin Appears
63. Yaoyorozu Rising Appears
64. The Task at Hand Appears
65. Wall Appears
66. Midoriya's Observations Appears
67. Stripping the Varnish Appears
68. Encounter Appears
69. Interview with Midoriya Absent
Forest Training Camp Arc
70. Wild, Wild, Pussycats Appears
71. Kota Appears
72. Day Two Appears
73. Good Evening Appears
74. Smoke Signal Absent
75. Stake Your Life, Hero! Appears
76. My Hero Absent
77. It's Okay Appears
78. Whirling Chaos Appears
79. Drive It Home, Iron Fist!!! Appears
80. Establishing the Bakugo Bodyguard Brigade Appears
81. Roaring Upheaval Mentioned
82. What a Twist! Appears
83. Loss Pictured
Hideout Raid Arc
84. From Ida to Midoriya Appears
85. Nothing but Fools Appears
86. Before the Storm Appears
87. Clash Appears
88. All For One Appears
89. All for a Certain One Appears
90. Reach Out Appears
91. Symbol of Peace Appears
92. One For All Appears
93. One For All's Ember Appears
94. From Teacher to Disciple Appears
95. End of the Beginning, Beginning of the End Appears
96. Home Visits Appears
97. Tell It Like It Is, Mom Appears
Provisional Hero License Exam Arc
98. Moving into Dorms Appears
99. Goodbye Two-Digit Chapters, Hello Three Digits Appears
100. Creating Ultimate Moves Appears
101. The Girl Called Mei Hatsume Appears
102. On Cloud Nine Appears
103. The Test Appears
104. White-Hot Battle! To Each Their Own Strengths! Absent
105. Shiketsu High Lurking Mentioned
106. Class 1-A Appears
107. Denki Kaminari's Thoughts Appears
108. RUSH! Appears
109. Rescue Exercise Appears
110. Rescue Exercise Continued Appears
111. Smoldering Start Absent
112. What's the Big Idea? Absent
113. Test's Aftermath Appears
114. Results' Aftermath Appears
115. Unleashed Absent
116. Meeting in Tartarus Appears
117. A Talk About Your Quirk Appears
118. Meaningless Battle Appears
119. Deku vs. Kacchan, Part 2 Appears
120. The Three Appears
121. Second Semester Opening Ceremony Appears
Shie Hassaikai Arc
122. A Season for Encounters Appears
123. Unrivaled Absent
124. Trouble Ahead!! Episode: Work Studies Appears
125. Overhaul Absent
126. Open Up, World Appears
127. Sir Nighteye and Izuku Midoriya and Mirio Togata and All Might Flashback
128. Boy Meets... Absent
129. Eri Absent
130. Listen to the Truth Appears
131. Fighting Fate Flashback
132. The Plan Absent
133. Catch Up, Kirishima Flashback
134. Let's Go, Gutsy Red Riot Appears
135. An Unpleasant Talk Absent
136. Close at Hand!! Absent
137. Restraint!! Appears
138. Go!! Absent
139. Shudder! The Underground Labyrinth Absent
140. Suneater of the Big Three Absent
141. Hassaikai: Behind the Scenes Absent
142. Shield and Shield, Spear and Shield Flashback
143. Let’s Rumble, Rappa!! Absent
144. Red Riot, Part 1 Flashback
145. Red Riot, Part 2 Absent
146. Temp Squad Absent
147. Twoga!! Absent
148. The Anguish of Young Twoga Absent
149. Don't Get Mad, Irinaka Absent
150. Mirio Togata Absent
151. Mirio Togata!! Absent
152. Lemillion Absent
153. Transform! Absent
154. Unforeseen Hope Absent
155. Saviors, the Saved and a Hero's Place Absent
156. The Power of Those Saved Absent
157. Infinite 100 Percent Mentioned
158. Chisaki's Warped Compassion Absent
159. It's Over!! Absent
160. Expressway Absent
161. Bright Future Absent
162. Suitable One Appears
Remedial Course Arc
163. Smoldering Flames Appears
164. Masegaki Appears
165. Win Those Kids' Hearts Appears
166. Be Proud, License Trainees Appears
167. Number One Hero's Starting Line Appears
168. The Strange Tale of Aoyama Appears
U.A. School Festival Arc
169. School Festival Appears
170. With Eri Absent
171. Gentle and La Brava Appears
172. Prepping for the School Festival Is the Funnest Part (Part 1) Appears
173. Prepping for the School Festival Is the Funnest Part (Part 2) Appears
174. Golden Tips Imperial Appears
175. Morning, the Day Of Appears
176. Deku vs. Gentle Criminal Flashback
177. At the Construction Site Appears
178. The Woman Called La Brava Absent
179. School Festival Start!! Absent
180. Unbeknownst Absent
181. For Someone Else Appears
182. Let It Flow! School Festival! Appears
183. Festival All Day Long!! Appears
Pro Hero Arc
184. Japanese Hero Billboard Chart Appears
185. Wing Hero: Hawks Absent
186. Endeavor and Hawks Absent
187. Flaming Roar! vs. Nomu: High-End Absent
188. Your Father, the Number One Hero Absent
189. Why He Gets Back Up Appears
190. His Start Absent
191. Dabi, Hawks, Endeavor Mentioned
192. The Todoroki Family Absent
193. Vestiges Absent
Joint Training Arc
194. Cold Skies over U.A. High! Appears
195. Clash! Class A vs. Class B! Appears
196. Make It Happen, Shinso!! Appears
197. Quaotic Quirkstravaganza Absent
198. Know Where You Stand when It Counts!! Appears
199. Operation New Improv Moves! Flashback
200. Clever Commander! Absent
201. Foresight Absent
202. Match 3 Appears
203. Flexible! Juzo Honenuki! Absent
204. Tuning Up Appears
205. Detour Absent
206. Match 3 Conclusion Appears
207. Early Bird! Appears
208. Match 4 Conclusion Appears
209. Match 5 Start Appears
210. The One For All Dream Appears
211. That Which Is Inherited Absent
212. That Which Is Inherited, Part 2 Absent
213. Realm of Souls Mentioned
214. Our Brawl Appears
215. Final Face-Off! Midoriya vs. Shinso! Appears
216. Class A vs. Class B: Conclusion! Appears
217. The New Power and All For One Appears
Meta Liberation Army Arc
218. The Meta Liberation Army Appears
219. Go, Slidin' Go! Appears
220. My Villain Academia Absent
221. Memento from All For One Absent
222. Tomura Shigaraki: Distortion Appears
223. Cockroaches Absent
224. Revival Party Absent
225. Interview with a Vampire Absent
226. Bloody Love Absent
227. Sleepy Absent
228. Wounded Soul Absent
229. All It Takes Is One Bad Day Absent
230. Sad Man's Parade Absent
231. Path Absent
232. Meta Abilities and Quirks Absent
233. Bright Future Flashback
234. Destruction Sense Absent
235. Tenko Shimura: Origin Absent
236. Tenko Shimura: Origin, Part 2 Absent
237. Tomura Shigaraki: Origin Absent
238. Liberation Absent
239. Successor Absent
240. Power Absent
Endeavor Agency Arc
241. Do That Interview! Appears
242. Have a Merry Christmas! Appears
243. Off to Endeavor's Agency! Appears
244. Recommended Reading Appears
245. Rise to Action Appears
246. Message Appears
247. Status Report! Appears
248. One Thing at a Time Appears
249. The Hellish Todoroki Family Appears
250. Ending Appears
251. Just One Week Appears
252. The Unforgiven Appears
Paranormal Liberation War Arc
253. Shirakumo Appears
254. More of a Hero than Anyone Absent
255. Hero Hopeful Absent
256. The High, Deep Blue Sky Appears
257. Pass It Forward, to Whomever Appears
258. Friends Appears
259. A Quiet Beginning Appears
260. Life's Work Absent
261. High-Ends Absent
262. Mirko, the No. 5 Hero Absent
263. I Wanna Be with You Guys!! Flashback
264. One's Justice Absent
265. Villains and Heroes Absent
266. Happy Life Absent
267. Flames Absent
268. Scramble! Absent
269. The Three of Us Absent
270. Inheritance Appears
271. Dark Cloud Absent
272. Good Morning! Appears
273. The Thrill of Destruction Appears
274. Search Appears
275. Encounter, Part 2 Appears
276. You Cheated...! Appears
277. Who...? Appears
278. Disaster Walker Absent
279. League of Villains vs. U.A. Students Absent
280. Red Riot, Part 3 Appears
281. Plus Ultra Appears
282. Footfall of Destruction Appears
283. 75 Appears
284. Deep Blue Battle Appears
285. Katsuki Bakugo Rising Appears
286. The Ones Within Us Appears
287. Mistake Mentioned
288. Save Takeo!! Absent
289. Miss Candid and Miss Shut-Away Appears
290. Dabi's Dance Appears
291. Thanks For Going Strong Appears
292. Threads of Hope Appears
293. Hero-Saturated Society Appears
294. Final Performance Appears
295. Tenacious Appears
296. Hellish Hell Absent
297. Tartarus Absent
298. Sounds of Collapse Appears
299. Like Those Tragic Tales Absent
300. The Hellish Todoroki Family, Part 2 Absent
301. The Wrong Way to Put Out a Fire, Part 1 Absent
302. The Wrong Way to Put Out a Fire, Part 2 Absent
303. Top Three Appears
304. Izuku Midoriya and Toshinori Yagi Mentioned
305. Izuku Midoriya and Tomura Shigaraki Flashback
306. The Final Act Begins Absent
Dark Hero Arc
307. Been a While!! Absent
308. Full Power!! Absent
309. Can't Be a Child Anymore Flashback
310. Masters and Pupil Absent
311. Here We Go!! Absent
312. Hired Gun Absent
313. High-Speed Long-Range Mobile Cannon Absent
314. The Lovely Lady Nagant Absent
315. Platitudes Absent
316. Your Turn Absent
317. Scars, Blood, Filth Absent
318. Reckless Appears
319. Friend Appears
320. Deku vs. Class A Appears
321. From Class A to One For All Appears
322. Great Explosion Murder God Dynamight Appears
323. That Single Step Appears
324. A Young Woman's Declaration Appears
325. The Bonds of One For All Appears
326. Who Are You Really? Flashback
327. Rest!! Appears
328. No Man Is an Island Absent
Star and Stripe Arc
329. In the Nick of Time, a Big-Time Maverick from the West! Absent
330. Me and Myself Absent
331. United States of America Absent
332. State-of-the-Art Hypersonic Intercontinental Cruise... Absent
333. Specter Absent
334. Parting Gift Appears
U.A. Traitor Arc
335. Zygotes Appears
336. Villain Appears
337. A Disposable Life Appears
338. The Story of How We All Became Heroes, Part 1 Appears
339. The Story of How We All Became Heroes, Part 2 Appears
340. The Story of How We All Became Heroes, Part 3 Absent
341. The Story of How We All Became Heroes, Part -1 Absent
342. The Extreme Quiet Before the Storm Appears
Final War Arc
343. Let You Down Absent
344. Stars Appears
345. Division Appears
346. Super Hyper Unfair Broken Stage Appears
347. Inflation Appears
348. Unrequited Absent
349. Battle Flame Absent
350. Bound to a Fiery Fate Absent
351. Two Flashfires Flashback
352. Ultimate Moves Flashback
353. Endeavor Appears
354. Oopsie Daisy!! Absent
355. Extras Absent
356. Regarding the Enemy Absent
357. Wounded Hero, Burning Bright and True!! Fantasy
358. The Guy Who's Made Some Progress Appears
359. Place of Learning Appears
360. Despite It All... Appears
361. Abnormal Happenings Appears
362. Light Fades to Rain Appears
363. Those Who Defend, Those Who Violate Appears
364. Why We Wield Power Appears
365. No. 4 and No. 5 Appears
366. Full Moon Appears
367. Deku vs. All For One Appears
368. Rev Up, One For All Absent
369. A Chain of Events, Across the Ages Appears
370. HIStory Absent
371. Together with Shoji Absent
372. Naked Absent
373. Friends Absent
374. Butterfly Effect Appears
375. Chaotic Confusion Absent
376. On Knife's Edge Absent
377. The Chain Thus Far Absent
378. The Story of How We All Became Heroes, Part 4 Absent
379. Hopes Appears
380. A Skosh Absent
381. Dark Flashback
382. Don't Let Him Go Absent
383. Meek Spirits Mentioned
384. It's a Small World Absent
385. The Impulses of Youth Absent
386. I AM HERE Absent
387. Congealing Flashback
388. Toya Absent
389. Assurance and Prayers Absent
390. Shoto Todoroki Rising Flashback
391. Rejecting the World Absent
392. Villain Name Absent
393. A Girl's Ego Absent
394. Ochaco Uraraka vs. Himiko Toga Absent
395. Built Upon the Joy of Others Absent
396. Battle Without A Quirk Absent
397. Trash Cleanup Absent
398. Toshinori Yagi: Rising/Origin Flashback
399. Organic, Mingling Clusters of Light Absent
400. Beyond Limits Absent
401. The Lunatic Absent
402. The Tearful Days Absent
403. The End of an Era, and... the Beginning Appears
404. We Love You, All Might!! Appears
405. The Final Boss!! Appears
406. Get a Grip on Your Quirk!! Appears
407. An Exceptional Child Absent
408. The Eyes Tell All!! Appears
409. Quirk: Explosion!! Appears
410. Farewell, All For One!! Appears
411. History's Greatest Villain Absent
412. History's Maddest Hero Flashback
413. Leaden Mass Flashback
414. Overlay Flashback
415. Rejection Absent
416. Wrench It Open, Izuku Midoriya!! Flashback
417. Shimura Absent
418. Meek Spirits Absent
419. Design Flashback
420. From Aizawa Mentioned
421. We Are Here Flashback
422. Izuku Midoriya Rising Absent
423. One For All vs. All For One Appears
424. Epilogue Appears

Anime Appearances[]

Appearances
Season 1
1. Izuku Midoriya: Origin Debut
2. What It Takes to Be a Hero Appears
3. Roaring Muscles Appears
4. Start Line Appears
5. What I Can Do for Now Appears
6. Rage, You Damn Nerd Appears
7. Deku vs. Kacchan Appears
8. Bakugo's Start Line Appears
9. Yeah, Just Do Your Best, Ida! Appears
10. Encounter with the Unknown Appears
11. Game Over Appears
12. All Might Appears
13. In Each of Our Hearts Appears
Season 2
14. That's the Idea, Ochaco Appears
15. Roaring Sports Festival Appears
16. In Their Own Quirky Ways Appears
17. Strategy, Strategy, Strategy Appears
18. Cavalry Battle Finale Appears
19. The Boy Born with Everything Appears
20. Victory or Defeat Appears
21. Battle on, Challengers! Appears
22. Bakugo vs. Uraraka Appears
23. Shoto Todoroki: Origin Appears
24. Fight on, Ida Appears
25. Todoroki vs. Bakugo Appears
26. Time to Pick Some Names Appears
27. Bizarre! Gran Torino Appears Appears
28. Midoriya and Shigaraki Appears
29. Hero Killer: Stain vs U.A. Students Flashback
30. Climax Absent
31. The Aftermath of Hero Killer: Stain Appears
32. Everyone's Internships Appears
33. Listen Up!! A Tale from the Past Appears
34. Gear up for Final Exams Appears
35. Yaoyorozu: Rising Absent
36. Stripping the Varnish Appears
37. Katsuki Bakugo: Origin Appears
38. Encounter Appears
Season 3
39. Game Start Appears
40. Wild, Wild Pussycats Appears
41. Kota Appears
42. My Hero Appears
43. Drive It Home, Iron Fist!!! Appears
44. Roaring Upheaval Appears
45. What a Twist! Appears
46. From Ida to Midoriya Appears
47. All For One Appears
48. Symbol of Peace Appears
49. One For All Appears
50. End of the Beginning, Beginning of the End Appears
51. Moving into Dorms Appears
52. Create Those Ultimate Moves Appears
53. The Test Appears
54. Shiketsu High Lurking Flashback
55. Class 1-A Appears
56. RUSH! Appears
57. Rescue Exercises Appears
58. Special Episode: Save the World with Love! Appears
59. What's the Big Idea? Appears
60. A Talk about Your Quirk Appears
61. Deku vs. Kacchan, Part 2 Appears
62. A Season for Encounters Appears
63. Unrivaled Appears
Season 4
64. The Scoop on U.A. Class 1-A Appears
65. Overhaul Appears
66. Boy Meets... Appears
67. Fighting Fate Appears
68. Let's Go, Gutsy Red Riot Appears
69. An Unpleasant Talk Flashback
70. GO!! Appears
71. Suneater of the Big Three Absent
72. Red Riot Flashback
73. Temp Squad Absent
74. Lemillion Absent
75. Unforeseen Hope Absent
76. Infinite 100% Flashback
77. Bright Future Absent
78. Smoldering Flames Appears
79. Win Those Kids' Hearts Appears
80. Relief for License Trainees Appears
81. School Festival Appears
82. Prepping for the School Festival Is the Funnest Part Appears
83. Gold Tips Imperial Appears
84. Deku vs. Gentle Criminal Appears
85. School Festival Start!! Absent
86. Let It Flow! School Festival! Appears
87. Japanese Hero Billboard Chart Appears
88. His Start Appears
Season 5
89. All Hands on Deck! Class 1-A Appears
90. Vestiges Mentioned
91. Clash! Class A vs. Class B! Appears
92. Make It Happen, Shinso! Appears
93. Operation New Improv Moves Appears
94. Foresight Absent
95. Match 3 Appears
96. Match 3 Conclusion Appears
97. Early Bird! Appears
98. That Which Is Inherited Appears
99. Our Brawl Appears
100. The New Power and All For One Appears
101. Have a Merry Christmas! Appears
102. Off to Endeavor's Agency! Appears
103. One Thing at a Time Appears
104. Long Time No See, Selkie Appears
105. The Hellish Todoroki Family Appears
106. The Unforgiven Appears
107. More of a Hero Than Anyone Appears
108. My Villain Academia Absent
109. Revival Party Absent
110. Sad Man's Parade Absent
111. Tenko Shimura: Origin Flashback
112. Tomura Shigaraki: Origin Absent
113. The High, Deep Blue Sky Appears
Season 6
114. A Quiet Beginning Appears
115. Mirko, the No. 5 Hero Appears
116. One's Justice Absent
117. Inheritance Absent
118. The Thrill of Destruction Appears
119. Encounter, Part 2 Appears
120. Disaster Walker Appears
121. League of Villains Vs. U.A. Students Appears
122. Katsuki Bakugo Rising Appears
123. The Ones Within Us Appears
124. Dabi's Dance Appears
125. Threads of Hope Appears
126. Final Performance Appears
127. Hellish Hell Appears
128. Tartarus Appears
129. The Hellish Todoroki Family, Part 2 Appears
130. The Wrong Way to Put Out a Fire Appears
131. Izuku Midoriya and Tomura Shigaraki Flashback
132. Full Power!! Flashback
133. Hired Gun Flashback
134. The Lovely Lady Nagant Flashback
135. Friend Appears
136. Deku vs. Class A Appears
137. A Young Woman's Declaration Appears
138. No Man Is an Island Appears
Season 7
139. In the Nick of Time! A Big-Time Maverick from the West! Appears
140. Specter Appears
141. Villain Appears
142. The Story of How We All Became Heroes Appears
143. Let You Down Appears
144. Division Appears
145. Inflation Appears
146. Two Flashfires Flashback
147. Extras Appears
148. Wounded Hero, Burning Bright and True!! Absent

Trivia[]

Nice Guy Katsuki Prototype

Katsuki, back when he was designed as a "nicer" character.

Prototype Katsuki Design

Early design concept for Katsuki's hero costume.

  • Originally, Katsuki was a very kind and gentle character who spoke without thinking and unintentionally insulted others. Horikoshi, however, found this original draft to be boring and decided, while still keeping him a natural born genius, to make him an unpleasant character instead.[27]
    • In later concepts, Katsuki would adopt the hero name "Ground Zero" at some point. In the series proper, Katsuki's hero name is Great Explosion Murder God Dynamight.
  • Katsuki's surname contains the kanji for "bomb" ( baku?) and "powerful" ( ?), and his first name contains "to win" ( katsu?) and "self" ( ki?).
    • The first kanji used to write Katsuki's surname is also the first kanji that's used in the word "explosion" (爆破 bakuha?).
  • According to Katsuki's Volume 1 profile:
    • His favorite food is spicy food.
    • His favorite activity is mountain climbing.
  • Katsuki's known academic data at U.A. is as follows:
    • Student No. 17 in Class 1-A.
    • Ranked 1st during the U.A. Entrance Exam.
    • Ranked 3rd during the Quirk Apprehension Test.
      • His fifty-meter dash record is 4.13 seconds. His previous record was 5.58 in middle school.
      • His softball throw record is 709.6 meters, updated from 705.2 meters during the Quirk Training Camp. His previous record was 67 meters in middle school.
    • Ranked third in Class 1-A's mid-term grades.[6]
    • Winner of The U.A. Sports Festival First-Year Stage.
      • Katsuki received a total of 3,556 nominations from Pro Heroes for his U.A. Sports Festival performance, making him the 2nd most nominated student of Class 1-A despite winning the competition.
    • Since he failed the Provisional Hero License Exam, he scored below 50.
  • Katsuki's old, Quirkless 50-Meter Dash record is the same as Tsuyu Asui's current, Quirk-using record (5.58 seconds).
  • Katsuki's rankings in the Popularity Polls are as follows:
    • Katsuki ranked 3rd in the first Popularity Poll.
    • Katsuki ranked 1st in the second, third, fourth, fifth, sixth, seventh, eighth and ninth Popularity Polls.
    • Katsuki ranked 5th in the first US Popularity Poll.
    • Katsuki ranked 1st in the second, fourth and fifth US Popularity Polls.
  • With his birthday taking place on April 20, Katsuki is the oldest student in Class 1-A, as everyone was fifteen when they started U.A.'s school year in early April.
  • Katsuki and Ochaco share the same costume designer.[4]
  • Katsuki's voice actor in the VOMIC, Yuichiro Umehara, also voices Sidero.
  • As a child, Katsuki is voiced by Kate Oxley in English, who also voices Fuyumi Todoroki.
  • Katsuki doesn't sleep with his blanket.[28]
  • According to the Ultra Analysis, Katsuki's personality is described as an "abusive egotist".
  • Katsuki overall shares many parallels with Endeavor:
    • Both possess ignition-based Quirks, such as Explosion for Katsuki and Hellflame for Endeavor.
    • Both aim to be the number one hero.
    • Both have a rivalry with a One For All user, such as Katsuki to Izuku and Endeavor to All Might.
    • Both are known for their hot tempers and aggressive attitude.
    • Both were known for their lack of cooperative skills, having improved them throughout the story.
    • Both acted abusively toward a major character, such as Katsuki to Izuku and Endeavor to Shoto.
    • Both express their remorse after understanding All Might's words, with them both taking steps to becoming better people.
    • Both also lose the ability to use their right arm after the Final War, with Katsuki's being broken by Tomura and rendered immobile, and Endeavor losing his right arm to All For One in combat.

Quotes[]

  • (To Izuku) "You wanna be a hero so bad? I've got a time saving idea for you. If you think you'll have a Quirk in your next life… Go take a swan dive off the roof!"[29]
  • (To Izuku) "From here on, I..! From here on..! Y'hear me?! I'm gonna… beat you all! Enjoy your win. It'll never happen again! Dammit!"[30]
  • (To All Might) "Needless to say… I'll be a hero that surpasses even you!"[30]
  • (To Shoto) "You'll regret making a fool of me! I'll freaking kill you! I'm taking the first to end all firsts! There's no point in winning against some half-assed punk! No point if I can't do better than Deku! So if you're not trying to win, get the hell outta my face! Why're you even here, you bastard?!"[31]
  • (To Izuku) "Stop talking. I will win. That's… what heroes do."[32]
  • (To the League of Villains) "Can't stand morons like you who can't get to the damned point! Basically you're saying, 'we wanna cause trouble, be our pal!' What a joke! I've always admired All Might's triumphs. No matter what any of you jerks say… Nothing's ever gonna change that!"[33]
  • (To the leader of the kids at the Remedial Course) "If you keep looking down on everyone… you're never gonna notice your own weaknesses."[34]
  • (To Izuku) "Because being a hero means protecting everyone."[35]

References[]

  1. 1.0 1.1 My Hero Academia Manga: Vol. 1, Omake
  2. 2.0 2.1 2.2 2.3 My Hero Academia Manga and Anime: Chapter 9 and Episode 7.
  3. My Hero Academia Manga: Chapter 293.
  4. 4.0 4.1 My Hero Academia Manga: Vol. 13.
  5. 5.0 5.1 My Hero Academia Manga and Anime: Chapter 106 and Episode 55.
  6. 6.0 6.1 My Hero Academia Manga and Anime: Chapter 60 and Episode 34.
  7. My Hero Academia Manga and Anime: Chapter 73 and Episode 41.
  8. My Hero Academia Manga and Anime: Chapter 172 and Episode 82.
  9. My Hero Academia Manga and Anime: Chapter 13 and Episode 9.
  10. My Hero Academia Manga and Anime: Chapter 1 and Episode 1.
  11. My Hero Academia Manga and Anime: Chapter 63 and Episode 37.
  12. My Hero Academia Manga and Anime: Chapter 36 and Episode 22.
  13. My Hero Academia Manga and Anime: Chapter 30 and Episode 18.
  14. 14.0 14.1 My Hero Academia Manga and Anime: Chapter 41 and Episode 24.
  15. 15.0 15.1 15.2 My Hero Academia Manga and Anime: Chapter 43 and Episode 25.
  16. 16.0 16.1 16.2 16.3 My Hero Academia: Heroes: Rising.
  17. My Hero Academia Manga and Anime: Chapter 6 and Episode 5.
  18. My Hero Academia Manga and Anime: Chapter 25 and Episode 16.
  19. My Hero Academia Manga and Anime: Chapter 42 and Episode 24.
  20. 20.0 20.1 My Hero Academia Manga and Anime: Chapter 208 and Episode 97.
  21. My Hero Academia: Two Heroes.
  22. My Hero Academia Manga and Anime: Chapter 101 and Episode 52.
  23. My Hero Academia Manga: Chapter 277.
  24. 24.0 24.1 My Hero Academia Manga: Chapter 285.
  25. My Hero Academia Manga: Chapter 321.
  26. My Hero Academia Manga: Chapter 358.
  27. My Hero Academia Manga: Vol. 1.
  28. My Hero Academia: School Briefs II.
  29. My Hero Academia Manga: Chapter 1 (p. 13).
  30. 30.0 30.1 My Hero Academia Manga: Chapter 11 (p. 15-17).
  31. My Hero Academia Manga: Chapter 43 (p. 9-10).
  32. My Hero Academia Manga: Chapter 62 (p. 9).
  33. My Hero Academia Manga: Chapter 85 (p. 16-18).
  34. My Hero Academia Manga: Chapter 166 (p. 16).
  35. My Hero Academia Manga: Chapter 274.

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