If it's freedom you desire, then submit to me, my brethren. And bear witness, by my side. This impending void era will give rise to a more perfect demon lord. This will be the story of how I became the greatest demon lord of all!
All For One returning to power in "Tartarus

This article is about the character. For this character's Quirk, see All For One (Quirk).

All For One (オール・フォー・ワン Ōru Fō Wan?), real name Shigaraki ( () (がら) () Shigaraki?), is the former leader and benefactor of the League of Villains, the main antagonist of the Hideout Raid Arc and the overarching antagonist of the series.

Once Japan's most powerful villain and All Might's arch-nemesis, his true motives are unclear and his true identity is unknown. His current goal is to raise Tomura Shigaraki to become his eventual successor.

He was imprisoned in Tartarus, until he escaped.

Appearance

All For One's masked form in the manga.

After being mortally injured by All Might years ago, All For One's face seems to be made entirely of scar tissue, extending from above his upper lip and covering his entire head and the back of his neck. As such, he has no visible nose, ears, hair or eyes, though the outlines of eye sockets are visible. As a result of being eyeless, All For One cannot see properly, but "sees" by using an Infrared Vision Quirk and by sensing the directions of vibrations in the area around him, similar to echolocation. There are small holes in the palms of his hands.

In flashbacks, All For One possessed strong, imposing features, short white hair, and luminous red eyes. However, his face was not clearly shown, and his eyes are often shadowed. He usually wears a dark suit over a white shirt.[2]

When All For One left his secret hideout during the Kamino Incident, he donned a navy blue, skull-like gas mask with angular tubes at the top, a wide collar-like life-support system around his neck with additional pipes connecting in the front and back, presumably to help him breath.

Personality

All For One is a megalomaniac and an expedient psychopath. His brother gave insights on his personality to Izuku Midoriya in a dream. While All For One did use his powers to help people, it was done with ulterior motives and he asked for their aid in exchange for his help, but those who resisted his will were purged. Aware of the feud between civilians and Quirk users, All For One encouraged it to acquire more Quirks and supporters. All For One committed all these crimes, claiming he was bringing order to the world. All For One did care for his younger brother, albeit in a condescending manner, and refused to kill him as he was his only family left, even giving him a Quirk to make him more powerful. He has the belief that without power, one cannot assert his ideals, and he does not believe in justice or morality, claiming that they do not conform to reality.

All For One's belief in Tomura.

All For One believes that his protégé, Tomura, has the ideal conditions to succeed him and continue his legacy. Still, All For One is aware of Tomura's general immaturity and tries to teach him how to grow as a villain, although, unlike All Might, his methods of teaching are indirect. He speaks kindly towards Tomura and gives him encouragement when he fails.

All For One came off as quite impatient, as he wanted to get rid of the Pro Heroes and Police Force attacking the League of Villains as soon as possible. However, it is also possible that his body has a limit and he only wanted to do what he had to before the said limit was reached.

All For One has proven to be quite self-absorbed and obsessed with his powers, as he himself stated that he is unable to resist taking a Quirk once it piques his interest, much like a hoarder or kleptomaniac, even if he never truly had any real necessity for such a Quirk from the outset. He claims that he wanted to return some Quirks to their rightful owners, but follows up saying that a Quirk has to be used whenever possible, and sooner rather than later.[4] He particularly enjoyed being able to mix his different stolen Quirks to create powerful combo attacks, and despite being already massively powerful even with his damaged body, he still wanted to stock up in multiple Quirks.

All For One possesses a wrathful and vengeful side of him, particularly loathing All Might for taking away his power and status in their first fight. He is also a firm believer in the hatred of the heart, believing it to be a very strong source of power. When mentoring Tomura, All For One gave him the hands of his deceased relatives as a way for the negative feelings in his heart can always remain close. When encountering the previous wills of One For All in the mental world, the vestige of All For One was not troubled when Tomura started to loathe him, stating that this hatred was only more fitting for the Symbol of Fear.

Due to his immense power and confidence, All For One has a calm and condescending demeanor, confident even when thwarted.[5] All For One prefers to use forceful actions rather than emotional words. And despite his hegemony, All For One is respectful with his subordinates and associates, being generally polite rather than patronizing, although this can be construed as a means to maintain his status. During his reign over Japan, he displayed an extreme God complex where he was content over how his acolytes would act out on his behalf and followed him without question, likening it to a dream. He even stated that he loathed All Might for the followers he lost to Symbol of Peace in the past, stating the high view must have been nice standing atop their sacrifices. This personality facet encapsulates All For One's attachment to his power and status.

While at his core All For One is completely selfish, his powerful desire to gain acolytes and Quirks resulted in a twisted form of selflessness. Paradoxically, while he sees everyone, except his brother, as a means to an end and tools to be used, his belief in villainy and that a symbol of evil or fear should exist in the world has shown to be greater than his other wants. While he would like to take control of Tomura's body and transfer his full consciousness into Tomura so that his protégé can become the "new" him, All For One acknowledges that Tomura could usurp him and take control, being the dominant personality. In spite of this, All For One doesn't seem to mind and while he would prefer to be the symbol of evil and fear, the greatest demon king, he would also be content with Tomura being that symbol if the latter can prove to be a greater demon king. His belief in a symbol of evil is similar to All Might's belief that there should be a symbol of peace.

Appearing calm and collected most of the time, All For One possesses a deep-seated obsession with obtaining One For All that borders on the pathological. During his duel with the previous One For All users in the Quirk's ancient core, he displayed a need to control not only his brother's legacy Quirk, but all Quirks in general. His inability to claim it in the past over and over again appears to be a particularly sore point for him.

His many horrendous crimes notwithstanding, when he explained the consciousnesses embedded into Quirks and the dreams of people whose Quirks he's stolen, All For One states that such episodes leave him discouraged. This implies that he is capable of feeling some semblance of penitence, though he quickly scoffs at the idea of being able to feel remorse for his sins like a regular person, signifying his massive egomania and belief that he is above all other humans.[6]

Abilities

All For One's sheer power is enough to effortlessly counter and repel the Symbol of Peace All Might, who is notorious for his brute strength.

Overall Abilities: All For One is a tremendously powerful villain; being the former leader of the League of Villains, revered as Japan's most powerful villain, living since the manifestation of Quirks, and having stolen Quirks from an innumerable amount of people, All For One has immense experience and power. For combat, All For One prefers to combine many of the Quirks he has collected throughout his long life (he lived for more than a hundred years due to the Life Force Quirk he was given) in order to maximize their power and effectiveness, often to truly catastrophic levels. In addition, due to his enormous array of Quirks, he can switch between various powers in the midst of battle, making All For One unpredictable, and all the more dangerous. Since he has no qualms with killing, he doesn't hold back in fights, and will even target defenseless people, using them as a distraction to his advantage. All For One's incredible prowess, overarching influence, and destructive nature earned him the epithet "Symbol of Evil".

Even in his prime, All For One commonly defeated powerful Pro Heroes, making himself appear unequaled and unstoppable.[7] The only individuals that can effectively oppose the Symbol of Evil are the inheritors of One For All, a Quirk All For One himself inadvertently created, and the only Quirk he can't steal (though he tried to steal it from Daigoro Banjo and En, twice). All For One battled each of the One For All users, excluding the hidden Hikage Shinomori, and while they held their own against him, with each new torch bearer being stronger than their predecessors, the multi-Quirk user still bested each of them, and in most cases, killed them. During his fight with Nana Shimura, All For One unleashed a powerful blast that simultaneously killed the 7th One For All user and annihilated the entire city in which they were fighting. 24 years later, All For One faced an efflorescent All Might and gave him a grievous wound (which would limit All Might's usage of One For All), but the Symbol of Evil was still defeated by the Symbol of Peace, while evading imprisonment.

All For One uses his ultimate combination of Quirk to clash with All Might one final time.

A sexennial later, even after his body was damaged to where he lost most of his cranium (his eyes, nose, and ears were destroyed by All Might), needs to be put on life support, and relies almost exclusively on his remaining senses, All For One displayed that even when physically impaired, he is still extremely lethal. All For One showcased the lone capacity to effortlessly overpower combatants such as Endeavor, Best Jeanist, Edgeshot, Mt. Lady, and Gran Torino, as well as fight on par with All Might until the blonde brute was exhausted out of his muscle form. All For One's presence was shown to be so malicious and dark, that it left Izuku, Tenya, Momo, Shoto, and Eijiro completely paralyzed with fear, despite members of the quintet previously experiencing life-or-death situations and encountering lethal villains. With his ultimate Quirk combination, coupled with All Might's weakened form and waning power, All For One was confident that he could finally kill All Might. And while he nearly succeeded in doing so, All For One was briefly outsmarted by All Might and found himself unexpectedly overwhelmed by All Might's heroic spirit and willpower that allowed him to defeat All For One, once and for all.

  • Immense Strength: All For One is extremely strong, being able to easily trade blows with All Might, who's physical strength was thought to be unrivaled. In his zenith, he was able to effortlessly overpower pre-Nomu Hood, though the latter was weakened from battling O'Clock and his allies.[8]
  • Immense Speed: All For One has incredible speed, as shown when he completely destroyed the Nomu factory, defeated the 4 Pro Heroes that were there, and dealt significant damage to the surrounding area in a split second. He also has sharp reflexes, being fast enough to react to All Might's punches.
  • Immense Durability: Despite being in a disheveled state with severe injuries, All For One possesses an inhuman amount of durability. During the entirety of his second battle with All Might, he, unlike the latter, never flinched or otherwise screamed from pain, proving that Symbol of Evil can withstand the Symbol of Peace's destructive blows with monstrous resilience. Another testament of his sturdiness was when All For One survived All Might's "United States of Smash", though was rendered unconscious afterward.
  • Enhanced Senses: Due to All For One being blind, his hearing improved immensely, as he is able to perceive his surroundings by sound. He can also sense vibrations in the air.[9] An example of this was displayed when All For One quickly dispelled a flame attack from Endeavor, who had arrived in the scene with Edgeshot. However, this ability does have its limits, which is shown when he is placed in Tartarus: the lack of sound and vibrations leaves him completely oblivious to his surroundings.

Genius Intellect: All For One possesses an ingenious level of intellect, most likely due to his advanced age and life experience. He is the true mastermind behind the League of Villains and has been pulling the strings the whole time. He also seems to possess a vast knowledge of the Quirks he's stolen, as shown when he knew about the advantages and disadvantages of his Warping Quirk, despite recently acquiring it. Using this extensive knowledge of Quirks in tandem with his own All For One Quirk, he can combine several Quirks to create devastating and catastrophic techniques, and even knows how to adjust the power of his combination Quirk attacks in order to blindside his opponents, and deceive them into believing that the Symbol of Evil is using his full power.

It's possible that his intelligence and observation skills increased due to stealing Ragdoll's Search Quirk, which allows the user to observe people's weak points, coupled with All for One's already impressive knowledge and fighting experience. After he dispatched the Hideout Raid team members that were present at the Nomu Factory, All For One discerned that Best Jeanist's mastery over his own Quirk, Fiber Master, involved experience and training; after correctly speculating that Fiber Master requires much refinement, All For One expressed his disinterest in taking the Quirk from Best Jeanist. When All Might arrived to battle All For One a second time, the latter calculated that 30 seconds had passed since warping several Nomus from the destroyed Nomu Factory to the Villain Hideout that was 5 kilometers away. With this calculation, All For One deduced that All Might has gotten weaker in the 6 years that elapsed since their last encounter.

Another terrifying aspect All For One's intelligence is his expertise in guerrilla warfare. While he was pinned down by All Might, All For One mentioned Nana, the Symbol of Peace's previous mentor. He continued to taunt All Might by calling Nana a pathetic hero with ideals which she couldn’t live up to, and brought up the fact the Symbol of Evil himself had killed her, resulting in a provoked All Might striking All For One in anger. Afterward, knowing that their battle was being televised, All For One decided to weaken All Might so that his true form will be exposed, all in an attempt to decrease the moral of All Might's supporters, and deprive the Symbol of Peace of his self-respect. He even went as far as to reveal Tomura as the grandson of Nana. This fact caused All Might to greatly despair over the fact he had been unknowingly battling his master's descendant. All For One elaborated on Tomura's kinship to Nana being part of the reason as to why he chose him as his successor, all so the Symbol of Evil can break All Might's spirit.

Soon after, All Might mustered the last of his power, and All For One surmised that the weakened hero could only unleash 2 or 3 more powerful punches before he is completely out of power. And once All For One and All Might reached the climax of their battle, the former came to he revelation that, while the two were exchanging blows, One For All no longer dwelled within All Might, and the latter was battling with the remaining embers of the said power; All Might was struggling to maintain what little power he had left in order to regain the strength he once had. At the same time, All For One realized that Izuku is the new inheritor of One For All that All Might had chosen. In the aftermath of the Kamino Incident, it was revealed that All For One anticipated the possibility of his second defeat at the hands of All Might, and knew if that were to happen, he would be unable to transfer his All For One Quirk onto Tomura as planned. To ensure the inheritance of his power was fulfilled, the Symbol of Evil, prior to resurfacing, had his Quirk replicated by his physician, Kyudai Garaki, leaving All For One with the copied variant, and Tomura with the original variant.[10]

When attacking Tartarus with his army of High-End Nomu, All For One was able to overcome the prison's nearly impenetrable defenses through a coordinated attack from the outside (since his consciousness took control of Tomura’s body) and inside (where his original body was housed). While he fought the Tartarus guards from the prison's outskirts, his main body unleashed a powerful EMP attack that short-circuited all the electronics and gave the captive villains the chance to break free from their cells, and thanks to All For One's planning, he managed to free all the prisoners of Tartarus, including his original body.[11] Given his inability to steal One For All, and knowledge of Quirks being imprinted with the original user's consciousness,[6] it has been discussed that All For One primarily grooms Tomura's negative emotions so the former's will inside of All For One Quirk can more easily inhabit Tomura's modified chassis, all in a final attempt for the original Symbol of Evil to acquire One For All.[12]

Quirks

All For One using his Quirk.

All For One (オール・フォー・ワン Ōru Fō Wan?) (Duplicate)[10]: All For One's Quirk allows him to steal other people's Quirks, leaving them Quirkless and allowing him to use the stolen superpowers as if they were his own. All For One can also redistribute his stolen Quirks to other people.

His multiple Quirks grant him a very wide variety of options in combat, and he can combine his stolen Quirks to create compound attacks with devastating effects. However, he cannot steal the original users' Quirk proficiency and is therefore limited by his own skill with his stolen powers. Because of this, he prefers to steal Quirks that rely on raw power, rather than ones that take practice and experience to master.

Shortly before the Kamino Incident, his Quirk was duplicated by Doctor Garaki and the original version of it was given to Tomura, while All For One kept the copied version.

All For One has stolen a wide variety of Quirks with his ability, including:

  • Search (サーチ Sāchi?): All For One stole this Quirk from Ragdoll. With this Quirk, he can observe and monitor up to a hundred people at a time, including their location and weak points. In addition to Infrared, this Quirk makes up for All for One's blindness.
  • Warping ( (てん) (そう) Tensō?): All For One can produce a black liquid that acts as a portal, similar in nature to Kurogiri's Warp Gate. It appears All For One can use this Quirk on a large scale as he produces multiple black liquid portals that transport dozens of Nomu to the League of Villains' hideout. This Quirk, however, has many limitations: it is not a coordinate-based warping and can only warp things to and from his location, and it only works if it is used on someone with whom he has a close relationship.
  • Air Cannon ( (くう) () () () Kūki o Oshidasu?): All For One releases an air shockwave from his arms. This Quirk is further strengthened by its combined usage with Springlike Limbs and several other power-up Quirks.
  • Springlike Limbs ( (きん) (こつ) () () () Kinkotsu Baneka?): This Quirk allows All For One to cock his muscles in order to enhance his physical strength, and can also be used to augment other Quirks, like Air Cannon.
  • Kinetic Booster ( (しゅん) (ぱつ) (りょく) Shunpatsuryoku?): This unnamed Quirk seemingly increases the amount of kinetic energy All For One creates and releases. All For One has four copies of this Quirk.
  • Strength Enhancer ( (りょ) (りょく) (ぞう) (きょう) Ryoryoku Zōkyō?): The unnamed Quirk seemingly enhances All For One's physical strength. All For One has three copies of this Quirk.
  • Rivet Stab: All For One transforms his fingers into black tendrils that have red prominent cracked lines that extend from the users' fingers, although they can also emerge from other parts of the body such as the spine. These appendages can easily pierce bodies, however, the user may choose whether to wound the target or not, as seen when All For One used it with Forced Quirk Activation, without harming the target.
  • Forced Quirk Activation ( () (せい) (きょう) (せい) (はつ) (どう) Kosei Kyōsei Hatsudō?): All For One can activate target's Quirk against their will, whether they are conscious or not. All For One has used this Quirk in combination with Rivet Stab.
  • Impact Recoil ( (しょう) (げき) (はん) (てん) Shōgeki Hanten?): This Quirk seemingly enables All For One to completely reflect the impact of an attack back to the attacker.
  • Infrared ( (せき) (がい) (せん) Sekigaisen?): This Quirk allows All For One to sense his surroundings using infrared senses. He uses this Quirk to compensate for his blindness. However, the amount that he is able to sense is very limited.[9]
  • Air Walk (エアウォーク Eawōku?): All For One is capable of levitating in mid-air.[13]
  • Multiplier ( (ぞう) (しょく) Zōshoku?): This Quirk seemingly multiplies the number of All For One's arms.[13]
  • Hypertrophy ( () (だい) () Hidaika?): This Quirk seemingly enlarges All For One's Arm.[13]
  • Rivet ( (びょう) Byō?): This Quirk possibly generates rivet-like growths on All For One's arm.[13]
  • Radio Waves ( (でん) () Denpa?): All For One can disrupt radio waves and cause communicators to malfunction.
  • Spearlike Bones ( (そう) (こつ) Sōkotsu?): This Quirk probably generates drill-like bone structures on All For One's arm.[13]
  • Life Force ( (せっ) (せい) Sessei?): All For One possesses supernatural longevity through the usage of this Quirk given to him by Doctor Garaki. Five generations after his brother passed on One For All, he remains active and dangerous.
  • Super Regeneration ( (ちょう) (さい) (せい) Chōsaisei?): This Quirk enables rapid physical regeneration, however, it does not work for cicatrized injuries.
  • Unnamed Hardening Quirk: Stolen from a fighter in the Underground Masquerade.
  • Unnamed Lightning Quirk: This Quirk was shown to produce a surge of black lightning. The lightning is strong enough to blow up a warehouse in one go.

Former Quirks

Quirks obtained via All For One and then passed onto others:

  • Power Stockpiling: An unnamed Quirk which allowed All For One to stockpile power. He gave it to his younger brother, causing it to merge with his Quirk and create the Quirk One For All.
  • Muscle Augmentation ( (きん) (にく) (ぞう) (きょう) Kin'niku Zōkyō?): This Quirk was given to Wolfram, allowing him to augment the power of his muscles, changing his appearance.
  • Overclock (オーバークロック Ōbākurokku?): This Quirk was stolen from O'Clock and given to Number 6, allowing the latter to stimulate his brain's perception of information, granting him enhanced speed, reflexes, and an improvement to his healing factor.
  • Transforming Arms ( (へん) (よう) する (うで) Hen'yō Suru Ude?): This Quirk was given to Hood.
  • Several unnamed Quirks: All For One transferred several Quirks to fighters in the Underground Masquerade including: an electricity-based power, beast-like traits, making the user turtle-like with a spiked shell and cannon on their back, granting the user wings in place of arms, giving the user arm-scythes, making the user wolf-like, a strength enhancer, and a reptilian transformation.

It is also possible that he possessed some, if not all, of the Quirks possessed by his Nomu.

Super Moves

  • Ultimate Quirk Combination: All For One utilizes the strongest combination of Quirk that he currently holds inside his body to greatly enhance his right arm, combining Springlike Limbs, Multiplier, Hypertrophy, Rivets, Air Walk, and Spearlike Bones, as well as four Kinetic Booster Quirks and three Strength Enhancer Quirks. This combination of Quirks is what All For One attempted to use in order to kill All Might. He even added Impact Recoil onto this combination to better his chances of defeating All Might.

Stats

Power
 
?/5 ?
Speed
 
?/5 ?
Technique
 
?/5 ?
Intelligence
 
6/5 S
Cooperativeness
 
?/5 ?
All For One's stats, according to the Ultra Archive Book

Power
 
6/6 S+
Speed
 
6/6 S+
Technique
 
6/6 S+
Intelligence
 
6/6 S+
Evil
 
6/6 S+
All For One's stats, according to the Ultra Analysis Book

Equipment

Breathing Mask: All For One suffered serious damage in his battle against All Might and now has trouble breathing. He wears this mask to compensate.

Battles & Events

Chapter Appearances

Appearances
Entrance Exam Arc
1. Izuku Midoriya: Origin Mentioned
2. Roaring Muscles Absent
3. Entrance Exam Absent
4. Starting Line Absent
U.S.J. Arc
12. Yeah, Just Do Your Best, Ida! Absent
13. Rescue Training Absent
14. Encounter with the Unknown Absent
15. Vs. Absent
16. Know Your Enemies Absent
17. Game Over Absent
18. Heroes' Counterattack Absent
19. All Might Absent
20. The World of Pros Absent
21. In Each of Our Hearts Voice
U.A. Sports Festival Arc
22. That's the Idea, Ochaco Absent
23. Roaring Sports Festival Absent
24. Mad Dash and Knockdown Absent
25. In Their Own Quirky Ways Absent
26. Chase Down the Leader Voice
27. Earth-Shatteringly Fateful Negotiations Absent
28. Strats, Strats, Strats Absent
29. Unaware Absent
30. Cavalry-Match Finale Absent
31. The Boy Born with Everything Absent
32. Smile, Prince of Nonsense Land! Absent
33. Shinso's Situation Absent
34. Victory or Defeat Absent
35. Battle On, Challengers! Absent
36. Bakugo vs. Uraraka Absent
37. Midoriya and Endeavor Absent
38. Todoroki vs. Midoriya Voice
39. Shoto Todoroki: Origin Absent
40. Emancipation Absent
41. Fight On, Ida Absent
42. Final-Match Time Absent
43. Todoroki vs. Bakugo Absent
44. Relaxing Day Off Absent
Vs. Hero Killer Arc
45. Time to Pick Some Names Absent
46. Bizzarre! Gran Torino Appears Absent
47. Struggling Voice
48. Getting the Knack Absent
49. Midoriya and Shigaraki Absent
50. Kill 'Em Dead Voice
51. No, Knock It Off, Ida Voice
52. Hero Killer Stain vs. U.A. Students Absent
53. From Todoroki to Ida Absent
54. Re: Ingenium Absent
55. Conclusion?! Absent
56. Conclusion Absent
57. The Aftermath of Hero Killer Stain Mentioned
58. Internship's End Absent
59. Listen Up!! A Tale from the Past Debut
Final Exams Arc
60. Gear Up for Final Exams Absent
61. The Worst Combo Absent
62. Katsuki Bakugo: Origin Absent
63. Yaoyorozu Rising Absent
64. The Task at Hand Absent
65. Wall Absent
66. Midoriya's Observations Absent
67. Stripping the Varnish Absent
68. Encounter Mentioned
69. Interview with Midoriya Mentioned
Forest Training Camp Arc
70. Wild, Wild Pussycats Mentioned
71. Kota Absent
72. Day Two Absent
73. Good Evening Absent
74. Smoke Signal Absent
75. Stake Your Life, Hero! Absent
76. My Hero Absent
77. It's Okay Absent
78. Whirling Chaos Absent
79. Drive It Home, Iron Fist!!! Absent
80. Establishing the Bakugo Bodyguard Brigade Absent
81. Roaring Upheaval Absent
82. What a Twist! Absent
83. Loss Absent
Hideout Raid Arc
84. From Ida to Midoriya Absent
85. Nothing but Fools Absent
86. Before the Storm Appears
87. Clash Absent
88. All for One Appears
89. All for a Certain One Appears
90. Reach Out Appears
91. Symbol of Peace Appears
92. One For All Appears
93. One For All's Ember Appears
94. From Teacher to Disciple Appears
95. End of the Beginning, Beginning of the End Fantasy
96. Home Visits Absent
97. Tell It Like It Is, Mom Absent
Provisional Hero License Exam Arc
98. Moving into Dorms Absent
99. Goodbye Two-Digit Chapters, Hello Three Digits Absent
100. Creating Ultimate Moves Absent
101. The Girl Called Mei Hatsume Flashback
102. On Cloud Nine Absent
103. The Test Absent
104. White-Hot Battle! To Each Their Own Strengths! Absent
105. Shiketsu High Lurking Mentioned
106. Class 1-A Absent
107. Denki Kaminari's Thoughts Absent
108. RUSH! Absent
109. Rescue Exercise Absent
110. Rescue Exercise Continued Absent
111. Smoldering Start Mentioned
112. What's the Big Idea? Absent
113. Test's Aftermath Absent
114. Result's Aftermath Absent
115. Unleashed Appears
116. Meeting in Tartarus Appears
117. A Talk About Your Quirk Flashback
118. Meaningless Battle Absent
119. Deku vs. Kacchan, Part 2 Absent
120. The Three Absent
121. Second Semester Opening Ceremony Absent
Shie Hassaikai Arc
122. A Season for Encounters Absent
123. Unrivaled Absent
124. Trouble Ahead!! Episode: Work Studies Absent
125. Overhaul Flashback
126. Open Up, World Absent
127. Sir Nighteye and Izuku Midoriya and Mirio Togata and All Might Absent
128. Boy Meets... Absent
129. Eri Absent
130. Listen to the Truth Mentioned
131. Fighting Fate Mentioned
132. The Plan Mentioned
133. Catch Up, Kirishima Absent
134. Let's Go, Gutsy Red Riot Absent
135. An Unpleasant Talk Absent
136. Close at Hand!! Absent
137. Restraint!! Absent
138. Go!! Absent
139. Shudder! The Underground Labyrinth Absent
140. Suneater of the Big Three Absent
141. Hassaikai: Behind the Scenes Absent
142. Shield and Shield, Spear and Shield Absent
143. Let’s Rumble, Rappa!! Absent
144. Red Riot, Part 1 Mentioned
145. Red Riot, Part 2 Absent
146. Temp Squad Absent
147. Twoga!! Absent
148. The Anguish of Young Twoga Absent
149. Don't Get Mad, Irinaka Absent
150. Mirio Togata Absent
151. Mirio Togata!! Absent
152. Lemillion Mentioned
153. Transform! Absent
154. Unforeseen Hope Absent
155. Saviors, the Saved and a Hero's Place Absent
156. The Power of Those Saved Absent
157. Infinite 100 Percent Absent
158. Chisaki's Warped Compassion Absent
159. It's Over!! Absent
160. Expressway Absent
161. Bright Future Absent
162. Suitable One Absent
U.A. School Festival Arc
169. School Festival Absent
170. With Eri Absent
171. Gentle and La Brava Mentioned
172. Prepping for the School Festival Is the Funnest Part (Part 1) Absent
173. Prepping for the School Festival Is the Funnest Part (Part 2) Absent
174. Golden Tips Imperial Absent
175. Morning, the Day Of Absent
176. Deku vs. Gentle Criminal Absent
177. At the Construction Site Absent
178. The Woman Called La Brava Absent
179. School Festival Start!! Absent
180. Unbeknownst Absent
181. For Someone Else Absent
182. Let It Flow! School Festival! Absent
183. Festival All Day Long!! Absent
Pro Hero Arc
184. Japanese Hero Billboard Chart Flashback
185. Wing Hero: Hawks Absent
186. Endeavor and Hawks Mentioned
187. Flaming Roar! vs. Nomu: High-End Absent
188. Your Father, the Number One Hero Absent
189. Why He Gets Back Up Absent
190. His Start Absent
191. Dabi, Hawks, Endeavor Mentioned
192. The Todoroki Family Vision
193. Vestiges Vision
Joint Training Arc
194. Cold Skies Over U.A. High! Mentioned
195. Clash! Class A vs. Class B! Absent
196. Make It Happen, Shinso!! Absent
197. Quaotic Quirkstravaganza Absent
198. Known Where You Stand When It Counts!! Absent
199. Operation New Improv Moves! Absent
200. Clever Commander! Absent
201. Foresight Absent
202. Match 3 Absent
203. Flexible! Juzo Honenuki! Absent
204. Tuning Up Absent
205. Detour Absent
206. Match 3 Conclusion Absent
207. Early Bird! Absent
208. Match 4 Conclusion Absent
209. Match 5 Start Appears
210. The One For All Dream Absent
211. That Which Is Inherited Absent
212. That Which Is Inherited, Part 2 Absent
213. Realm of Souls Absent
214. Our Brawl Absent
215. Final Face-Off! Midoriya vs. Shinso! Absent
216. Class A vs. Class B: Conclusion Absent
217. The New Power and All For One Mentioned
Meta Liberation Army Arc
218. The Meta Liberation Army Absent
219. Go! Slidin' Go! Mentioned
220. My Villain Academia Mentioned
221. Memento from All For One Mentioned
222. Tomura Shigaraki: Distortion Flashback
223. Cockroaches Mentioned
224. Revival Party Mentioned
225. Interview with a Vampire Mentioned
226. Bloody Love Absent
227. Sleepy Absent
228. Wounded Soul Absent
229. All It Takes Is One Bad Day Absent
230. Sad Man's Parade Mentioned
231. Path Mentioned
232. Meta Abilities and Quirks Absent
233. Bright Future Absent
234. Sense Destruction Flashback
235. Tenko Shimura: Origin Mentioned
236. Tenko Shimura: Origin, Part 2 Absent
237. Tomura Shigaraki: Origin Flashback
238. Liberation Mentioned
239. Successor Flashback
240. Power Absent
Endeavor Agency Arc
241. Do That Interview! Absent
242. Have a Merry Christmas! Absent
243. Off to Endeavor's Agency! Absent
244. Recommended Reading Absent
245. Rise to Action Absent
246. Message Mentioned
247. Status Report! Absent
248. One Thing at a Time Absent
249. The Hellish Todoroki Family Absent
250. Ending Absent
251. Just One Week Absent
252. The Unforgiven Absent
Paranormal Liberation War Arc
253. Shirakumo Absent
254. You Could Be More of a Hero than Anyone Flashback
255. Hero Hopeful Flashback
256. The High, Deep Blue Sky Absent
257. Pass It Forward, to Whomever Flashback
258. Friends Mentioned
259. A Quiet Beginning Mentioned
260. Life's Work Mentioned
261. High-Ends Flashback
262. Mirko, the No. 5 Hero Mentioned
263. I Wanna Be With You Guys!! Absent
264. One's Justice Absent
265. Villains and Heroes Absent
266. Happy Life Absent
267. Flames Absent
268. Scramble! Absent
269. The Three of Us Appears
270. Inheritance Fantasy
271. Dark Cloud Absent
272. Good Morning! Absent
273. The Thrill of Destruction Absent
274. Search Mentioned
275. Encounter, Part 2 Absent
276. You Cheated...! Appears
277. Who...? Vision
278. Disaster Walker Absent
279. League of Villains vs. U.A. Students Absent
280. Red Riot, Part 3 Absent
281. Plus Ultra Absent
282. Footfall of Destruction Absent
283. 75 Absent
284. Deep Blue Battle Absent
285. Katsuki Bakugo Rising Fantasy
286. The Ones Within Us Vision
287. Mistake Vision
288. Save Takeo!! Absent
289. Miss Candid and Miss Shut-Away Voice
290. Dabi's Dance Vision
291. Thanks For Going Strong Absent
292. Threads of Hope Absent
293. Hero-Saturated Society Absent
294. Final Performance Absent
295. Tenacious Fantasy
296. Hellish Hell Appears
297. Tartarus Appears
298. Sounds of Collapse Appears
299. Like Those Tragic Tales Absent
300. The Hellish Todoroki Family, Part 2 Absent
301. The Wrong Way To Put Out A Fire, Part 1 Absent
302. The Wrong Way To Put Out A Fire, Part 2 Absent
303. Top Three Mentioned
304. Izuku Midoriya and Toshinori Yagi Flashback
305. Izuku Midoriya and Tomura Shigaraki Flashback
306. The Final Act Begins Mentioned

Vigilantes Chapter Appearances

Appearances
Final Performance Arc
66. Graduation and Career Path Absent
67. Professional / International / Spicy Curry Absent
68. I'd Better Not Lose Absent
69. Hero on the Scene Absent
70. True Self Absent
71. Thanks for the Guidance Absent
72. Searching for You Absent
73. The Queen Descends Absent
74. After The Storm Absent
75. Letter Flashback
76. Weapon Absent
77. Strategy Absent
78. Dispatch Absent
79. Inferno Number 2 Absent
80. Who Is It? Absent
81. Bee My Pop Absent
82. High-Speed Hero II Absent
83. Criminal in the Midst Absent
84. Hero's Dreams Absent
85. Cross-Examination Absent
Underground Masquerade Arc
86. Masked Fighting Tournament Absent
87. RAP RAP RAP Absent
88. Hide Head, Don't Hide Ears Voice
89. Brawl! Tiger Bunny Voice
90. Team-Up in the Underground Appears
91. Running Plan B Appears
92. Might Signal Appears
93. Three Second Offense and Defense Appears
94. Rhizomes Appears
94.5. Tanuma Report Absent

Trivia

  • All For One's surname contains the kanji for "death" ( shi?), "handle, grip" ( gara?) and "tree" ( ki?).
  • All For One's rankings in the Popularity Polls are as following:
    • Ranked 49th in the second Popularity Poll.
    • Ranked 69th in the fourth Popularity Poll.
    • Ranked 40th in the fifth Popularity Poll.
  • All For One's black, ornate mask and life-support system were possibly inspired by the character of Darth Vader, the iconic antagonist of the first Star Wars trilogy and recurring element of the franchise as a whole.
    • While the black skull like shape comes from the Batman villain Black Mask.
  • All For One is one of the oldest known individual in the series, predating generations of users of One For All and their associates, such as the elderly Gran Torino, though it's unclear whether he's older than Doctor Garaki.
  • All For One has the most Quirks in the series.
  • All For One is a dark parallel to All Might.
    • All For One had once been Japan's worst villain, just like All Might was Japan's greatest hero. This is further emphasized by All For One bearing the epithet "Symbol of Evil", contrasting with All Might's epithet "Symbol of Peace".
    • Both also passed on their respective Quirks All For One and One For All to their successors, with the intention of them improving their usage and taking up their former titles as the "Symbol of Peace" and "Symbol of Evil", though All For One still has a copy of his Quirk.
  • All For One's relationship with Tomura is a dark mirror to All Might's relationship with Izuku. Like All Might, All For One believes that Tomura will not only become a great successor of the League of Villains, but a great villain in general. He also acknowledges Tomura's childish nature, leaving room for him to teach him how to become a villain. He also shows a caring side for him, as he assured that Tomura will always be able to learn from his failures.
    • Because of this, Tomura looks up to All For One as his ideal mentor and inspirational figure, like how Izuku looks up to All Might.
    • Despite his childlike behavior, it seems to be implied that All For One admires Tomura's personality in an odd way, similar to All Might's own admiration of Izuku's personality. When he defeated Best Jeanist, he refuses to take away his Quirk, as he believes that "it wouldn't fit Tomura's personality".
    • The biggest difference between the two is that while All Might truly wants Izuku Midoriya to be his successor All For One however has selfish reasons for adopting Tomura as his successor to begin with as his true end goal is to take over Tomura's body, this is because his own is crippled and aged in doing so All for one would gain a far greater power than before in the form of Tomura's quirk Decay as well as the strength modifications to his body. Tomura's hatred would also allow him to steal One For All a power that he only wants for himself.

Quotes

  • (To his doctor, Doctor Ujiko, in regards to Tomura) "I know that boy will rise to the occasion. He was born twisted. So enjoy it while you can, All Might... This transient peace of yours!"[1]
  • (To Tomura about the League of Villains and Katsuki Bakugo) "You've failed again, Tomura. But you mustn't lose heart. There will be more chances to set things right. That's why I've brought along your little band. And the boy... because you determined that he is an important pawn. So go and try again. That's what I'm here to help you to do. It's... all... for you."[14]
  • (To Nana) "Thank you truly, for this amusing farce."[15]
  • (To Tomura) "Heart is power, and the more fiercely he embraces that source in his heart, the more my consciousness takes hold in our little symbiotic relationship. Never let that hatred die, Tomura."[16]
  • (To himself) "Why do they assume tomorrow will come for them? No, I won't grant them a moment's rest. Because it's my turn now, and my turn will never end."[17]
  • (To the prisoners of Tartarus) "If it's freedom you desire, then submit to me, my brethren. And bear witness, by my side. This impending void era will give rise to a more perfect demon lord. This will be the story of how I became the greatest demon lord of all!"[11]

References

  1. 1.0 1.1 My Hero Academia Manga: Chapter 59 (p. 13-19).
  2. 2.0 2.1 My Hero Academia Anime: Episode 90.
  3. My Hero Academia Anime: Episode 48.
  4. My Hero Academia Manga and Anime: Chapter 184 (p. 9) and Episode 87.
  5. My Hero Academia Manga: Chapter 91 (p. 9).
  6. 6.0 6.1 My Hero Academia Manga: Chapter 287.
  7. My Hero Academia Manga: Chapter 257.
  8. My Hero Academia: Vigilantes Manga: Chapter 94.
  9. 9.0 9.1 My Hero Academia Manga: Chapter 94 (p. 16).
  10. 10.0 10.1 My Hero Academia Manga: Chapter 270.
  11. 11.0 11.1 My Hero Academia Manga: Chapter 297.
  12. My Hero Academia Manga: Chapter 305.
  13. 13.0 13.1 13.2 13.3 13.4 My Hero Academia Manga: Chapter 93 (p. 11).
  14. My Hero Academia Manga: Chapter 89 (p. 14-15).
  15. My Hero Academia Manga: Volume Origin, All Might Rising (p. 3).
  16. My Hero Academia Manga: Chapter 295.
  17. My Hero Academia Manga: Chapter 296.

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