User blog:Lover of the Muse/Joint Training Arc predictions

These are some predictions I have for the upcoming rounds of the Joint Trainign Exercise, including speculation on the quirks of class 1-B. I'm predicting that when we enter Round5, class A and B will be tied 2 to 2.

Round 3:
You'd think this round would be an easy win for Class A since they've got Todoroki and Tenya on their team but Juzo Hunenuki got into U.A on recommendation too, so you shouldn't underestimate him.

Honenuki's quirk softening allows him to soften anything he touches, and we saw during the calvalry battle he could liquify the ground turning it into quicksand. Just like Todoroki's ice this quirk is perfect for capturing enemies; it also happens to be a natural counter for Iida's speed.

The best way to avoid being captured by this would be to stay off the ground, which Todoroki could do by creating ice structures to glide on or using fire to propel himslef through the air. One of the weaknesses with Juzo Hunenuki is there's no way for his quirk to defend against attacks from the air.

Sen Kaibara: Gyrate
I'm predicting Sen Kaibara's his quirk allows him to rapidly rotate himself or any body part at 360 degrees in either direction. He can use this to spin around like a tornado, he can spin around his hands or fingers so they act like drills.

Pony Tsunotori: Horn Cannon
I'm predicting that Pony Tsunotori's quirk allows her to shoot energy beams that are charged up between her horns, the longer she charges them the stronger they get. If I'm right about this then Pony will probably stick close to Juzo so she can defend him against Todoroki attacking from above. I'm imagining her using her quirk to knock Todoroki out of the air.

I'm predicting that Class 1B is actually going to win this battle.

Round 4
This time ClassA has: Rikido Sato whose quirk Sugar Rush multiplies his strength five-fold for every 10 gram of sugar he ingests; Hanto Sero whose quirk Tape can be used to travel quickly and tie people up,; Earphone Jack; and last but not least we've got Lord Explosion Murder himself Katsuki Bakugo.

On the ClassB we've got Kojiro Bondo whose quirk Cemedine let's him shoot a glue-like substance out of his head, and we've got Yosetsu Awase whose quirk Weld let's him fuse things together on an atomic level. I think that Awase's quirk has the potential to create objects by fusing two object's together, similar to Alchemy. This would make Weld similar to Overhaul but less powerful.

Togaru Kamakiri: Razar Sharp
I'm predicting this is a transformation type quirk that let's him turn his hands or arms into blades and also extend those blades.

Setsuna Tokage: Lizard Tail Cut
I'm predicting this quirk allows Setsuna Tokage to detach pieces of her own body and control them at will, similar to Buggy D Clown. Unlike Buggy however she can't make these severed pieces float in the air, and there is a time limit for how long she can control them for.

I'm predicting that team Bakugo is going to win this one, since we have never seen Bakugo be defeated in combat.

Round 5:
I am really looking foreward to this for a number of reason. I'm looking foreward to seeing character development for Ochaku Uraraka.

This time the class B team includes 2 quirks we've never seen in action before, one is Nirengeki Shoda's Twin Impact, I'm not sure what that will do exactly but I don't think it will be that powerful, and the second is Reiko Yanagi's Poltergeist, which I'm predicting allows her to release Poltergeist to come to her aid (similar to Dark Shadow).

I can imagine this round opening with Yui Kodai using her quirk size to gigantify herself and attack class 1A, maybe Neito Monoma would copy her quirk and gigantify himself alongside her.

I'm looking foreward to seeign an interaction between Hitoshi Shinso and Mineta, since a lot of fans hate Mineta and wish Shinso would replace him in class1A and I imagine Shinso himself probably also hates the fact that this tiny perverted gnome is in the Hero Course when he isn't.

I'm also imagining Hitoshi Shinso (or perhaps Neito Monoma after copying his quirk) brainwashing one of the members of Class A into fighting their own teammates.

Izuku Midoriya vs Neito Monoma: One for All Battle
The thing I'm looking foreward too the most about this round is potentially seeing Neito Monoma copy One for All and fight against Izuku Midoriya. In my previous blog on this subject I described why I think this is possible and why I don't think it breaks any of the preestablished rules of Monoma's quirk or One for All for him to be able to do this; in this blog I'm going to be expanding on what exactly I think should happen in that fight.

The first thing Neito Monoma will do after gaining One for All will be to knock Izuku away and maybe through a building using a finger flick air pressure attack at 100%, this will break Neito Monoma's finger. When Izuku Midoriya get's up he'll see Neito Monoma has broken one of his fingers and he'll see glowing red veins and green electricity surround Monoma's body.

During the fight Neito Monoma will be Full Cowling at around 10%, but he'll also mutilate his figners but unleashing more 100% air pressure attacks. During this fight Neito Monoma will exhibit the same reckless tenacity as Izuku demonstrated during the U.A sports festival.

Neito Monoma's time limit will play an important role, at least once during this fight Monoma will touch Izuku again to extend the amount of time he can use One for All.

During this fight we get flashbacks to Monoma growing up. I'm imagining that as a child people thought he was quirkless and that he resented his classmates for getting cool powers.