Board Thread:Fun and Games/@comment-24810520-20151204182918/@comment-39.37.187.225-20170530044329

Can I recommend a few characters I made up on my own? You know what I'll just do it anyway XD I'll give you 3-4

Quirk: HyperSpeed

Type: Emitter

Range: Short to Long

Hero name: Double-edged Strike

Strengths: Absorbing kinetic energy directed at the user, and using it to augment the users physical abilities Enhanced Strength/Speed Negate an opposite force. Absorbing all kinetic energy at once within 5m, but no other ability can be used at this time. Wind Projection by pushing at the air. Super Jump/Earthquake Projection by exerting energy into the ground.

Weaknesses: User is limited to kinetic energy May only be able to exert a certain amount of force, depending on skill. May harm themselves if they exert too much force. User must absorb external energy or risk using their own. User is vulnerable to psychic, negation and other non physical quirks Absorbing KE will prevent air entering users body this can only be used upto 15 secs, depending on users base endurance.

Special move: Final impact

Strengths: User sends out all kinetic energy in their body in the form of a shockwave, the strength of which depends on the energy stored and the users skill

Weaknesses: User will fall unconcious for 2-3 days due to shock but can remain awake for a few mins if on stimulants, eg. adrenaline. User could break all bones in their body if they cannot handle the energy or lack in skill. Repeated use in short time period could be fatal. Output of move is more difficult to control and so could be dangerous with allies nearby.

Quirk: Bonded Forces

Type: Transformation

Range: Short

Hero/Vigilante Name: Amalgam

Strengths: + User can expand to absorb two people and their quirks, forming an organism + Quirks' abilities are combined, allowing for beneficial match-ups + All three people can work together and work as one which allows information and skill sharing + This state can be maintained for upto an hour + Any attack or damage taken is split between the three

Weaknesses: - Organism also takes on weaknesses, whose negative effects can vary - Organism can only function if all three are willing and work together in harmony - User can only maintain this state for 1 hour after which their concioisness begins to split between the 2 till death - After the state passes off, user loses control of their body for 15-30 mins - Even though damage is split, this can still harm them severely

Quirk: OutSource

Type: Mutant

Range: Short to Medium

Hero/Villain Name: Chameleon

Strengths: + User can absorb the material of any surface, causing their skin and parts of their inner gut lining transform into it + Properties of materials are maintained + User can absorb more than one material at once for limited time, such as one on the skin and the other for the gut OR two on both, but this will half the time limit + Quirk has offensive and defensive capabilities, such as diamond and potassium (for explosive purposes)

Weaknesses: - User can only assimlate a surface if he has full knowledge of its structure and properties - Upto two materials can be absorbed at once for upto 2 hours - Surfaces shouldn't cancel each other out, such as magma and ice - User is limited to solid and semi-solid substances