Board Thread:Fun and Games/@comment-24810520-20151204182918/@comment-119.152.142.195-20170526032602

Zoeblo wrote: doesn't need to be original but yes, it's OP

your first quirk is alright, i'd say it's well balance but the second one is a bit weird, what's the benefit of having parts of your inner gut lining tuned into a certain material?

Well thanks for the feedback Zoeblo, and it's skin as well as inner gut lining, meaning if I absorb a sponge-like material, I can somewhat prevent myself being poisoned, drowned, etc. I can also keep another material absorbed on my skin for a short period of time to allow defensive/offensive maneuvers. You get my drift? 😉

As for Illusion, it seems like a genuinely cool and unique quirk, but you could probably make it so that you'd have to know the persons weaknesses before being able to activate it or something like that 👍

Unfortunately, Eyes of Fathom is kind of like Shigaraki, Momo and then alchemy mixed together. If you want this to be part of MHA, it would be a better idea to nerf it. You could go along the lines of Scar, from FMA:B, by basically absorbing a set amount of mass, such as 2 kg, then being able to manipulate and create items from it. Should probably change it from eyes to contact though, otherwise it's long range and too OP. Ok? 😜

Tonic is pretty good too and could be used as a medic character. Hell if you wanted, you could add a special ability, such as releasing a wave of healing that cures and fixes nearby people up, but makes your own immune system vulnerable for a while.

If any one else would like to constructively comment on my quirks Bonded Forces and OutSource above, please do so