User blog comment:RyanTheScourgeOfTheStorm25/Quirk Ideas?/@comment-38185252-20190116014036

Thinking of using this for an OC. All critique is helpful!

Quirk: Glass

Type: Emitter

Quirk Description: tThe user can manipulate glass, kind of like how magneto can manipulate metal. If there is shattered glass within twenty square feet, the user can manipulate it in certain ways. They can keep it in their control and use either offesively, by raining shards down on the enemies or overwhelming them, or defensively, by creating a sheild of glass around them or their teammates. Though larger pieces of glass can be manipulated, it is much easier to use smaller shards, as they are much more meneuvrable.

Drawbacks: Without rigorous training, this quirk can be extremely dangerous for both user and opponent. If there are impurities in the glass, (ie.- paint, dirt, etc.) it will be much more difficult to control, and will seem heavier. And, like any other quirk, it is a physical skill. The user can get tired and need to take a break, or even passed out if pushed too hard.

Weakness: The user cannot be disturbed while using the quirk, and if they are, the glass will fall to the ground at a high velocity. The user must regain complete focus before using their quirk again, which means that someone like Kirishima or Tetsutetsu could take out the user very easily with close quarters combat.

Hope that sounds interesting!