User blog comment:RyanTheScourgeOfTheStorm25/Quirk Ideas?/@comment-38205643-20190117221450

Quirk: Eruption

Type: Emiter

Range: Medium

Description: The user can superheat the sugar in their body till it is molten and shoot it out of their limbs like a volcano. Before training their quirk they can only use all of the sugar in their body at once in one monster blast but after training their quirk they can manipulate how hot and how much "lava" they create, this could mean the user could shoot it out and it cool shortly after exiting traping their opponent or the complete opposite and its just incredibly hot.

Drawbacks: When using the quirk the limb that is shooting the "lava" becomes cracked and hot to touch(note:this could be bad for rescue a scenario as carrying a surviver with boiling hot arms isn't the best for the surviver) and also becomes stiff to move and quite painful. The amont of the users body effected by this is all dependent on how much "lava" they shoot and how hot it is, for example if they shot a medium size ball of lava their fist might be effected but if they shot out a super hot massive blast their whole arm might be effected(note:the effect of the quirk doesn't stack so if they fire a blast then another blast of the same size the cracks made by the first blast dont get any bigger its just a bit painful). The user only has a limited amount of sugar in their body, although it is more than a normal person as they try so eat most food with sugar or already sugary food, this means that after using it they must "refill" by consuming more sugar because of this i think that their costume could be similar to sato's with pots of sugar and compartments for sugary foods.

Strength: This quirk is very good in combat as it can deal serious damage to opponents and be used in creative ways to capture and subdue opponents.

Weakness: This quirk is not super useful in rescue scenarios as it is very combat oriented but if the user were to be creative with it they probably could be useful like quaterising wounds and stuff.

Super moves

Volcanic earth: The user could ingest all of the sugar they have then use every last bit to cover the surrounding area in as hot as he can make "lava". This could be devastating to opponents and would be useful for quickly finishing large groups fo powerful opponents or if an opponent is faster than him he could use it to limit their moblility and insure he defeats them. The drawback is that using all of the sugar in his body would almost knock him out and he would probably crack his hentire body putting himself through a lot of pain. This would be their ultimate move and would definitely be a last resort.

Magma jet fist(couldn't think of anything better): The user charges up a blast and then punches their opponent, on the point of contact they release a consentrated high power and temperature blast injuring and knocking back their opponent. This would be probably used to end fights as quick as possible and oppening fights to test the enemies strength.

Molten confinment: The user manipulates the temperature of thir blast so that it solidifies at just the right time  so that he traps his opponent in solid sugar. This would only be useful against relatively weak opponents as the sugar isn't particularly strong.

Volcanic cannon: The user builds up a lot of "lava" in both arms and then soes an action similar to a dragon ball attack firing a concentraced blast of extremely hot "lava" like a sniper shot at the opponent. This would be thir main long range move as it would be fairely accurate and damaging.

Basalt barrier(Basalt is a rock commonly found arounf volcanoes): Similar to Molten confinment the user manipulates the temperature so it cools soon after being shot out but instead fo being fired at enemies it is fired out and when it splashes up from the impact is hardens creating a barrier. Also similar to molten confinment the sugar barrier wouldn-t chold back stron opponents so would be des used shielding bystanders from poorly aimed attacks and debris.