User blog comment:RyanTheScourgeOfTheStorm25/Quirk Ideas?/@comment-39809795-20190614191300

Hey guys I'm new, but I got one

QUIRK: Reconfiguration

TYPE: Emitter/Transformation (Depends on how you use it.)

DESCRIPTION: By touching any type of solid material, the user can reconfigure their skin into the material they're touching. As well as manipulate the material's properties. I.E. You touch a rock, and your skin looks, and becomes as hard as a rock. This is a very flexible quirk, as attributes like health, strength, and speed vary depending on what the user touches, and becomes. For example, if you touch an obsidian rock, and become it, you can revert the obsidian back to it's original state. Which is magma. It can also be used with multiple materials at once. I.E. Your hands are rock for fighting, and your legs could be graphene (Light metamorphic rock) for speed and mobility. It can be really helpful, and it would be classified as a good offensive, defensive, and utility quirk.

WEAKNESSES: Whatever the user touches, and becomes, will be their weakness. I.E. If the user becomes wood, they can easily die by fire. If the user becomes rock, then enough water can erode them. It also takes stamina to sustain transformations.

STRENGTHS: As far as defense goes, this quirk takes the cake. In hand-to-hand combat, becoming a hard material is the best thing the user could do. Becoming something hard would boost the user's attack power by a lot, while causing the opponent to simply hurt themselves whole attacking you (because you're hard material.) They say the best offense is a good defense.

SPECIAL MOVES: 

ROCK HARDENING: The user makes themself hard as a rock. Decreasing speed, and maximizing defense while giving their offense an edge.

FEATHER FLIGHT: The user can making themselves fly by being as light as a feather. Maximizing speed, but making their offense and defense significantly weak.

MAGMA CHARGE: The user can become obsidian/magma rock and manipulate the properties of the rock, causing it to reheat, and become magma. Decreases speed but makes a good defense and devastatingly powerful, and dangerous offense.

ULTIMATE MOVES: 

VOLCANO: The user sticks their hands into the Earth below them, 'merging' with the Earth, and can cause multiple volcanoes to form underground, and erupt at the target. The volcano is more powerful depending on the emotions of the user. (This move is should be used somewhat as a last resort, and can drain all of the user's stamina.)

MAGMA MODE: An ultimate move connected to the Special Move ''Magma Charge. ''The user can take it a step further, and as obsidian, revert their whole body to it's original state as magma. This move renders their opponent unable to touch the user. This ultimate move can be dangerously destructive, and powerful. But the user can only sustain it for so long. Which is a fitting drawback, considering the power.

EXIT: Hey guys sorry for wording this bad, I'm new here so I didn't know how I should've put it. Anyone here watch Ben 10: Alien Force? If so, then you'll remember how Kevin 11 had a power similar to this. I was watching the show, and seeing that power inspired me to create a quirk with similar abilities. I made the quirk more flexible and a little more complex that Kevin 11's power. Anyway, I hoped you all liked this idea! Thank you for reading, and I would enjoy some feedback. :D