Joint Training Arc

The Joint Training Arc (対抗戦編) is the fifteenth story arc in My Hero Academia, as well as the sixth story arc in the Rise of Villains Saga.

Class 1-A and 1-B compete against each other in a Joint Training Battle, joining them is Hitoshi Shinso who is eager to enter the Hero Course.

Enter: Hitoshi Shinso
Following a discussion on the vestiges, Izuku and All Might run into Hitoshi and Shota, wherein Izuku recalls Hitoshi meeting with his teacher at an earlier date, which is received with a rather ambiguous response, before the aforementioned teacher advises him to hurry along to the training ground.

Now dressed in their winter outfits, Class 1-A gather at the training ground and share the modifications made to their costumes, causing Ochaco to remember Izuku and Mei's encounter back when they were remodeling parts of their outfits together, resulting in a flushed outburst, much to Mashirao's surprise.

Suddenly, a voice interrupts the group, revealing Neito and the rest of Class 1-B, also clad in their hero outfits. Neito proclaims that 1-B have the upper hand in the ongoing rivalry between the two classes, as they prevailed victors (by two ballots) in his self-researched survey of which the favored performance was at the School Festival, attempting to continue for his prediction of the result during their training, however being cut off by Shota's Capturing Weapon.

The homeroom teachers of both classes announce the arrival of a potential hero candidate from another class, disclosing the student as being Hitoshi, creating an understanding for Izuku as to the meetings he and Shota engaged in.

Upon being requested by Shota to introduce himself, Hitoshi expresses his feelings bluntly, stating the other students as obstacles he must overcome due to being so far behind at current, also stating he has no intention of making friends here in his journey to becoming a hero. It is noted by Hanta that Hitoshi's current image resonates with that of Shoto's prior to the U.A. Sports Festival.

Ground Rules
Vlad King begins by explaining that the training will take place on Ground Gamma, where the two classes will go head-to-head in teams of four to battle it out, however Jurota notes that there are 41 of them in total, now that Hitoshi will be joining them. Vlad clears this up by stating that Hitoshi will participate in two battles, one on each side. Toru follows another misconception up, stating the team of 4 will have a disadvantage against the team of 5, causing Vlad to once again intervene and clear up the fact that integrating Hitoshi, who has had little to no battle experience, into the team will prove a magnanimous task in itself. He then explains how the winner will be decided: the team to capture 4 members of the opposing will win, irrespective of total numbers per side.

Teams
The two classes are divided into teams and Shinso draws two numbers to see what battles he will be participating in. Class 1-A consists of Team Asui, Team Yaoyorozu, Team Todoroki, Team Bakugo, and Team Midoriya and Class 1-B consists of Team Shiozaki, Team Kendo, Team Tetsutetsu, Team Tokage, and Team Monoma. Hitoshi draws the numbers of Team Asui and Team Monoma, exciting both teams who express their eagerness to working with him. Ochaco points out to Izuku that this training will be a rematch between him and Hitoshi with Izuku claiming he is excited to see Hitoshi's growth.

As the training is about to begin Midnight and All Might appear, eager to watch the Joint Training. Midnight asks All Might who he thinks will do better in the training. All Might responds, even though Class 1-A is strong and has overcome numerous crises, Class 1-B has been able to develop their skills and quirks more due to staying out of trouble. Vlad announces the beginning of the first round, Team Asui versus Team Shiozaki.

Round 1
Tsuyu decides they should stick together and try to overwhelm their rivals with numbers. Kaminari believes they might be better served by splitting up but Eijiro refutes this because this would leave each of them alone and vulnerable.

Hitoshi points out that they should try to neutralize troublesome powers like Ibara's first. Denki commends Hitoshi but Hitoshi believes any aspiring hero should know that. Koji receives information from a flock of birds saying that Ibara is alone. Class 1-A takes the bait and heads toward her position but they walk right into a trap.

Jurota Shishida suddenly leaps from the air in his Beast enhanced form and smashes both Eijiro and Tsuyu through nearby pipes with Roaring Rage. He reveals that his team knew Koda would find them and used Ibara as bait. Kosei Tsubaraba follows up by trapping Koji inside an Air Prison. Hitoshi uses Kosei's voice to commend Jurota. The latter replies and falls for Hitoshi's Artificial Vocal Cords: Persona Chords.

Hitoshi tries to capitalize by restraining Jurota with his capturing weapon but Kosei is too fast and traps him in an air prison. Kosei knows about Hitoshi's power because Ibara and others were brainwashed by him in the U.A. Sports Festival but he's surprised by the voice changer. He wakes up Jurota and Denki rushes them both. Jurota smacks Denki away and receives a powerful shock for touching him. Denki's surprised Jurota still had the strength to send him flying despite the electric shock.

Kosei jumps off his beastly ally to avoid getting shocked but Tsuyu wraps him in her tongue and takes him straight to jail. Jurota chases Tsuyu and Denki is dismayed his electricity didn't paralyze the beast. Eijiro and Koji step up to protect Tsuyu. Eijiro enters his Red Riot Unbreakable form and Koji prepares a swarm of bugs. Jurota avoids Eijiro's Red Gauntlet and Koji's bugs by reverting to his normal form to slip in between them. Then the Class 1-B student uses Re-Beast to transform again. Jurota knows Eijiro's hardening can withstand his enhanced strength so he tosses him into the air toward Ibara.

Jurota grabs Koji by his mask so he can't talk. Denki and Tsuyu try to rescue their ally but Jurota's sense of smell helps him evade their attacks and retreat. Class 1-B ends the first skirmish with a 2-1 lead. Tsuyu frees Hitoshi from an air prison and commends Class 1-B on their strength. She adds that the team took too long adjusting to Hitoshi and got caught off guard. Hitoshi apologizes for his lack of battle readiness but Tsuyu replies she should've come up with a better plan to keep him off the front lines.

Tsuyu comes up with an idea and tells Denki to use his Sharpshooting Gear to locate Jurota. One of Denki's pointers latched on to Jurota's back leg. Tsuyu masks the trio's smell by covering them with mucus secreted from her body. Jurota notices their smell and warns his team that there are three frogs approaching them. Ibara is disappointed with her rivals schemes and prepares to defend her team.

Tsuyu believes Jurota's enhanced senses give him a read on her team at all times. In order to mask Denki and Shinso's smell, she used her mucus to give them an odor that would allow them to trick Jurota's sense of smell. Ibara searches the industrial field using Via Dolorosa. Hiryu notices Denki's point on Jurota and Ibara pulls Denki out of the field with her vines. Hiryu and Jurota prepare to retreat as Denki plans to shock all three of them with his Quirk. Ibara quickly traps him with her Crucifixion and protects herself with Faith's Shield.

Denki tries to shock Jurota with his sharpshooting but Hiryu uses his scales to knock the pointer off if his ally's leg. Ibara believes Hiryu is telling her to respread the vines but she gets brainwashed by Hitoshi. This was Denki's plan all along. He wanted to get captured so that Class 1-B's team divided their attention. This gave Hitoshi the opening he needed to subdue Ibara's troublesome Quirk.

Hiryu can't tell where Hitoshi is because the voice is echoing. Afraid to speak, Jurota simply points out the enemies location. Hiryu tries to wake up Ibara by shooting his scales but Tsuyu captures her with her tongue. Jurota searches the field for enemies and ignores Hiryu's pleas for help. Hiryu quickly realizes that Shinso has destroyed their communication. Tsuyu quickly returns in her camo form and dropkicks Hiryu.

Jurota claws his way through a narrow tunnel of pipes and finds Hitoshi. Hitoshi uses Binding Cloth, and with his capturing weapon ring down a large pipe to strike his enemies head. Jurota doesn't falter and prepares to attack Shinso, but Tsuyu throws Hiryu into his head and knocks them both out. All Class 1-B's members are taken to the jail and Class 1-A wins the set 4-2.{{Ref|chap=197

Round 2
Itsuka tells her team that they have a good idea of their rival's Quirks but also acknowledges how much they've improved. She believes both sides will wait to size eachother up, but Fumikage sends out Dark Shadow across the arena to confront the Class B students.

Shihai steps up and uses his Quirk to control Dark Shadow. Dark Shadow warns Fumikage as Shihai heads to their position. Fumikage warns his team to retreat and tries to retrieve Dark Shadow but Shihai manipulates the beast into striking its master.

Shihai exits Dark Shadow and evades two nets created by Momo. He merges with the shadows between the pipes and boldly states he will defeat Fumikage. Fumikage accepts the challenge and states he will face Shihai head-on with a new Super Move taught to him by Hawks: Black Fallen Angel. Under the tutelage of Hawks, Fumikage learned to improve on his strengths and use his wings.

Shihai moves through the shadows and his enemies are surprised he's bold enough to attack again. Class 1-A believes Shihai will target Fumikage because of his dialogue. Instead, Shihai sneakily takes Yuga away after diverting his rivals attention. Ibara does not approve of the Sneaking Hero: Vanta-Black's underhanded tactics.

Shihai believes no one on the other team is fast enough to pursue him through the narrow stage. However, Fumikage flies to Shihai and easily catches up to him with Black Fallen Angel. Dark Shadow carries Fumikage and acts as his wings while his cape is wrapped around them both. Fumikage soars past Shihai and rescues Yuga from him. Momo tells Yuga to use his Navel Laser Buffet while Fumikage flies them around. This warps the shape of the shadows and takes away all Shihai's hiding spots.

Toru goes to capture Shihai and Momo claims that even the most unique circumstances are within her expectations. Shihai notices Itsuka's plan stays one step ahead. Kinoko uses her Quirk to cover everything in Mushrooms. Fungus grows on everyone and fills the entire area with mushrooms. Itsuka's first plan was to use Shihai to attack their rivals with Dark Shadow. If this failed, Itsuka predicted the others would use light. This would be the signal for plan b. The light gives away Class 1-A's location, giving Manga and Kinoko the opening to barrage Class 1-A with their long ranged Quirks.

Momo tries to order her team to regroup but Manga quickly spawns giant text that separates her from her team. Yuga tries to burn through it with his laser to no avail. Manga spawns a humidifier text that grows even more mushrooms causing Toru to flee. Itsuka planned on isolating Momo to cut the brain off of her team. She wants to crush her with raw power and believes she can win if she creates an advantageous situation.

Itsuka attacks Momo with an enlarged palm thrust. Momo tries to block it with a dense shield but she's knocked back by Itsuka's Big Fists Itsuka barrages Momo enlarged fists of fury. Momo believes that she isn't superior to Itsuka, but refuses to submit and resolves to earn the respect she's been given. Momo utilizes all the experiences she's had up until now and prepares a counterattack. Shoto comments that thinking under pressure will always be one of Momo's strongest abilities.

Momo creates a cannon and apologizes for startling Itsuka. Itsuka jumps back as Momo swings the cannon around and fires into the distance. Itsuka crushes Momo and her cannon by enlarging her hands on impact with Double Jumbo Fist. Shihai moves through the shadows of the mushrooms and takes Yuga again. Fumikage tries to pursue but Manga knocks him down with text bullets. He recovers and is shocked to find Invisible Girl covered in mushrooms. Fumikage mulls over the desperate situation. Class 1-B has cut off Momo from the group, concealed themselves, and put their team in the perfect position to choke the life from Class 1-A's squad.

Fumikage knows they must find Shihai, Manga, and Kinoko if his team has any chance at winning. Fumikage notices Yaoyorozu's Lucky Bag flying over the wall created by Manga. He grabs Toru and flies up to the bag. Inside he finds ethanol to get rid of the mushrooms and infrared goggles. Shihai captures Yuga and informs Kinoko. They're both shocked to notice Fumikage flying full speed at them.

Toru sneaks up on Manga and surmises that Class 1-B sterilized ahead of time to avoid the mushrooms. Fumikage uses the infrared goggles to find his enemies with blinding speed. Fumikage claims they can't run or hide any longer and strikes them both with Black Ankh Sabbath! Before they can recover Fumikage traps Shihai in his cape and Dark Shadow wraps up Kinoko. He prepares to take them to jail but starts coughing.

Neito comments that despite her low combat ability, Kinoko is to be feared. Fumikage should have knocked her unconscious and now she's grown mushrooms in his lungs. Toru attacks Manga but Itsuka captures her in her giant grip. Momo roped Itsuka to herself while she was still attached to the cannon. Itsuka knocked her unconscious, but now she's basically immobile. Itsuka doesn't feel victorious since Momo was always one step ahead.

Class 1-B sends all four members of Class 1-A to jail and wins the set 4-0.

Round 3
Class 1-A's team spreads out while Pony complains that their rivals will never entertain Tetsutetsu's tacket. Juzo argues that the other team will send Mezo out to scout and then use Shoto to attack them in a group. Shoto does just that and freezes all four of the Class 1-B students with a Giant Ice Wall. Tenya and Mashirao lie in wait, believing that covering everything in ice will negate Juzo's ability.

Tenya rushes into the battlefield boosted with Recipro Burst. Tetsutetsu welcomes the challenge and Juzo isn't impressed with Shoto's attack. He uses his Softening Quirk to soften all the ice and free his classmates. Mashirao notices Juzo's reflexes were fast enough to counter and tries to retreat. However, Juzo randomly softened footholds in the vicinity, making Mashirao slip on a softened pipe.

Sen rushes to fight Mashirao and strikes him with a spinning thurst using his Gyrate Quirk. Mashirao blocks the attack with his tail but feels the damage from Sen's Quirk. Tenya loses his footing as well and falls into a mud pit created by Juzo. Juzo claims Tenya is hard to deal with so he'll allow him to sink. Pony sends out her remote-controlled horns and separates Mezo from Shoto. She predicted Mezo would hide safely behind Shoto and uses her horns to carry him away.

Pony uses Horn Dash Hammer to propel Tetsutetsu clean through Shoto's shield of ice. Pony pins Mezo to a wall and Tetsutetsu throws Shoto to the ground. Juzo claims it was foolish for Tenya to use Recipro Burst so early in the match. Tenya argues that Juzo is underestimating him and activates his limitless technique: Recipro Turbo!.

Thanks to Tensei's advice, Tenya tuned his engines to increase his horsepower while decreasing fuel consumption. Now Tenya can go beyond his limits for ten minutes. However, Tenya can't quite control himself and doesn't land a clean hit on Juzo. Even so, Juzo retreats by swimming through the ground.

Meanwhile, Sen is beating Mashirao down with his gyrating limbs. His support item allows him to use his fingertips as drills, chipping away at Mashirao's flesh with every strike. Before Sen defeats Mashirao, Tenya intervenes and carries Sen away. Sen is upset with Tenya for interrupting the one on one but Tenya reminds Sen that they need to treat training like the real thing. Tenya knows that saving people is more important than defeating the enemy.

Shoto tries to use a freezing attack on Tetsutetsu but the iron fighter breaks through it with Tetsutetsu Fist. Tetsutetsu's iron body lets him break through the ice without ripping his skin. Katsuki Bakugo comments Shoto is fighting like a weakling by spamming his ice even though it isn't working. Since the ice barrage didn't work, Shoto tries burning Tetsutetsu with a Wall of Flames. The flames force Pony to retreat and Shoto tells Mezo to go after her.

Shoto hopes Tetsutetsu will retreat, but the bold hero in training walks through the flames with his iron body glowing a bright red. He tells Shoto that his Half-Cold Half-Hot attacks won't work against his iron body. Tetsutetsu gained this power through training and grabs Shoto to keep him in close range. He plans on beating Shoto until he falls unconscious. Shoto is unable to focus because flashbacks of his father keep appearing before him. As Tetsutetsu threatens to beat him down, Shoto raises his left hand and prepares to turn up the heat.

Shoto brings out the heat from his body beyond its limit and creates a blaze hot enough that Tetsutetsu is forced to release him. Shoto unleashes the full fury of his flames so he can strive to become the hero he wants to become. All Might even claims this blaze is comparable to Endeavor's flames.

Tetsutetsu surmises that Shoto is trying to accumulate heat in his opponent's body. Tetsutetsu believes he can defeat Shoto in a battle of endurance and pressures Shoto again. He knees Shoto and despite being warned he might melt, Tetsutetsu claims heroes have to risk their lives in practice if they want to last in the real field. Shoto simply tells Tetsutetsu he's too loud and continues to turn up the heat of his flames.

Mezo chases Pony through the labyrinth and she turns to face him because she wants to help Tetsutetsu. She uses her Thunder Horn to try and capture Mezo but he counters with his Octo-Blow barrage. Pony tries to sneak a horn around Mezo's back but he spawns an eye behind his head and catches it. He signals Mashirao and the tailed hero destroys Pony's horn with his Tornado Tail Dance attack.

Mashirao restrains Pony and tells Mezo to go support Shoto. They're both shocked when Juzo suddenly appears. Juzo claims he refuses to leave his allies behind and he reveals himself from the softened ground. Juzo sinks both his rivals under the ground and grabs Mashirao. He tries to force Mashirao to release Pony but Mashirao counters with his Fist of the Tail: Swamp Smack Spin Super Move. This helps Juzo and Mashirao get free but Pony uses her horns to stab into Mashirao's tail and carries them both away. She carries them all the way to jail and Mashirao is forced to retire from the battle.

Tetsutetsu keeps pressuring Shoto and claims he's slowing down. Shoto relays the sentiment and worries that the flames are bringing his body temperature too high. Even so, Shoto tries to surpass his limits and prepares to counterattack.

Juzo interrupts their fight and softens Shoto's footing so that he falls and knocks his head on a pipe. Shoto slowly loses consciousness but Tenya swiftly rescues him by delivering a powerful kick that destroys Juzo's mask. Tenya apologizes to Shoto for being late and carries his unconscious body away. Juzo laments allowing Tenya to run freely and resolves to make up for his mistakes. Juzo refuses to let his team down and softens a large metal tower before yelling to Tetsutetsu to push it over. The tower falls on Tenya before he can escape and the skirmish ends in a draw.

Four competitors are down. Shoto, Tetsutetsu, and Juzo are all unconscious. Tenya's legs are trapped by the softened tower. Mezo chases Pony to Tenya's battlefield and Pony uses her horns to pick up all the unconscious players. She knows she can't carry Shoto to jail without Mezo stopping her. She refuses to lose for her team and levitates herself high above the field until time runs out. The twenty-minute time limit expires and the battle ends in a 1-1 draw.

Round 4
Class 1-A charges through Ground Gamma while Kyoka listens for their opponents. Katsuki notices someone up ahead and tells Kyoka to hurry and find their location. Kyoka stops and notices there are dozens of sounds that lead them into a trap. She tries to warn her team but it's too late. Setsuna's detached mouth sneaks up behind Katsuki and confirms the ambush.

Setsuna's Quirk lets her spread out her separated limbs throughout the field and used them to create noises that lead Class 1-A into a trap. She used Kyoka's reconnaissance Quirk against them and attacks with her tiny body parts. They barrage Katsuki with rapid-fire small hits and Hanta uses Barricade Tape to protect his team.

Setsuna tells Kojiro it's his turn and he uses Glue Squall spread his adhesive all over the area. Hanta tries to lead the three of them away but Togaru uses his Quirk to slash a large pipe that crashes down toward the other team. Rikido tries to sacrifice himself to hold it up but Katsuki manages to fire a large enough explosion to save his team.

Togaru believes Katsuki's actions destroyed his team's protective shelter. He propels himself off the pipes using blades from his feet and uses his speed to attack. Setsuna orders him to take out Kyoka first because her Quirk is the most troublesome. Katsuki uses an explosion to propel himself behind Kyoka and kicks her away. He uses a second explosion to repel Togaru, using a new strength to help his team.

Togaru protects himself with thick blades from his arm and legs. Katsuki commends the "insects" reflexes and blows him away with an explosion. Togaru recovers by sending a blade from his back into a pipe that kills the momentum. He decides to retreat because those were Setsuna's orders. Neito is surprised to see that Katsuki saved Kyoka. Denki and Eijiro claim Katsuki's changed since the Sports Festival but Neito refuses to believe it. Eijiro admits it's the first time he's seen Katsuki throw himself into danger for someone else, but claims it's no surprise.

Katsuki doesn't care about Class 1-A winning the overall training but he wants to win this battle 4-0 with no injuries because that's a victory fit for the strongest. Kyoka tries to hone in on Class 1-B but Setsuna's interference makes it difficult. She does notice that there are fewer sounds than before and Class 1-B is retreating. Katsuki surmises they're trying to regroup and gets angry because they're underestimating him.

Katsuki notices Kojiro retreating above them and uses explosions to blast his way up to him. Yosetsu supports his team as they retreat and covers Kojiro. He remains hidden until Katsuki is in position and them traps him with his Super Move Construction-Done-Kwik: Weldcraft! Yosetsu uses his Quirk to bond Katsuki's body with stone pillars that trap him to the pipes he was trying to fly through.

Hanta surmises that Setsuna's eyes are making it easy for the other team to read their movements. Yosetsu runs away and hides within the pipes so Hanta can't get a clear shot off with his tape. Rikido acts quickly and uses his Quirk to free Katsuki from his restraints. Katsuki flies at Yosetsu, who's impressed by his team's quick actions. Katsuki gets out of the way and lets his teammates take out the enemy. Hanta carries Kyoka to the fight and she attacks Yosetsu with Heartbeat Surround.

Katsuki flies at Kojiro and admits the winter season has slowed him down. Setsuna supports Kojiro with her body pieces and the latter counterattacks with adhesive. Katsuki claims that he's finally warming up and barrages Kojiro with a wide cascade of explosions. Rikido quickly grabs Kojiro and Hanta wraps up Yosetsu. Within a few seconds, Class 1-A has captured two of their opponents.

Nervous, Neito mulls over how he expected Katsuki to act brashly on his own. Setsuna believed Katsuki would charge in on his own and her team would be able to exploit any weakness created by his selfishness. However, Katsuki's team follows through close behind him and their teamwork is virtually perfect. Ochaco points out of the School Festival helped Katsuki trust his fellow bandmates

Kyoka points Katsuki in Togaru's direction. Hanta realizes that Setsuna must regenerate any sections of her body that were lost. He surmises that she likely has to return her other pieces when regenerating to avoid going over her limit. Hanta attaches Katsuki's grenade to one of her pieces. Katsuki grabs Togaru by his horn and uses Explode-A-Pult to vault him fiercely into the wall.

Setsuna notices the grenade and avoids the blast, but she plays right into Katsuki's hands. He sneaks up on her and blasts her in the face with a Point Blank Stun Grenade. Setsuna screams that Katsuki's changed too much and crashes to the ground. Katsuki stands over her defeated body and claims he hasn't changed at all. He still plans on surpassing All Might and becoming the No. 1 Hero.

Round 5
Izuku leaps out ahead of his team, using One For All: Full Cowl to propel himself through the pipes at high speed. Some of Izuku's classmates recognize that his team's formation is similar to Katsuki's, but Hanta Sero notes that they lacks a sensory type like Kyoka Jiro, meaning that Izuku will have to work harder than Katsuki to find his enemies.

Izuku knows Class 1-B can't ignore him and stands out on purpose, fulfilling his act as a decoy. Neito makes himself known to Izuku using Hitoshi's voice changer to imitate Ochaco’s scream, which greatly startles Izuku. Neito admits his team knows better than to ignore a powerhouse type like Izuku, but adds that they might try crushing his team first. Izuku knows Neito is trying to provoke him and remains silent. Neito continues provoking the idea that Izuku's team is in trouble but he refuses to give a signal to their location.

Neito prepares his copied Quirks as Izuku lunges at him. With one final strike of his words, Neito asks how Katsuki can smile knowing his destroyed the Symbol of Peace. Angered, Izuku aims his Air Force technique directly at his foe.

Minoru ties several of his balls to a string and lays them throughout the area in the hope that they can act as something of a trap to snag an opposing member, and when it finally gets a tug he believes he's done just that. However, this turns out to be Reiko is using her Poltergeist Quirk to levitate a barrage of objects around the area, while Yui Kodai uses her Size to change their mass as a means of throwing their opponents off. Ochaco deflects an onslaught of metal projectiles, but Nirengeki uses Twin Impact to add a second wave to the barrage. Class 1-B's attack has helped Nirengeki get a rough idea of Class 1-A's location, so he, Reiko, and Yui continue hiding together to prepare their next attack.

Before Izuku can ever release his Air Force attack, mysterious black power bursts out of his arm. He tries kicking his own arm to contain the extreme surge of energy erupting from it, but it overflows and black tendrils suddenly rush at Neito below. Neito dives out of the way just in time, and the black tendrils begin to latch on to objects in the area, pulling Izuku through the maze of pipes to where Hitoshi's hiding. He yells for Hitoshi to run.

Onlookers believe this may be a new ability of Izuku, but he's actually struggling in pain to control this power. The tendrils pull Izuku into the air as he pleads with One For All to get back under control. The tendrils even threaten his teammates, which gains Ochaco's attention. Izuku believed he was improving since getting his Quirk and dismayed that this power is raging again.

Just as the darkness threatens to consume Izuku, Ochaco rushes to his side and floats her way up to him, grabbing onto him. She yells for Hitoshi to brainwash him in the hope that his power will subsequently stop. Hitoshi panics and tries to think of a correct question he could ask Izuku that he would actually answer to. He quickly calms down and reminds himself of his first clash with Izuku, realizing that he's come a long way since then and truly wishes to prove it. He removes his mask and asks Izuku if they can have their proper rematch. Izuku confirms and allows himself to fall under Hitoshi's spell once again. The mysterious black power disappears as he loses consciousness.

Ochaco immediately shakes Izuku to wake him from the brainwashing. Ochaco calms Izuku down as they float in mid-air. Neito takes advantage of their guard being down and ambushes Izuku from behind while floating on an enlarged metal nut, attempting to touch him and copy his Quirk. He manages to knock Izuku over and Ochaco tries to subdue him using Gunhead Martial Arts.

Reiko arrives in time and saves Neito by using flying projectiles to distract his attacker. Ochaco dodges as everyone from both teams join the fray, the once technical battle turning into an all-out brawl. Hitoshi sends his Capturing Weapon flying at Ochaco, but Izuku darts out in front of her and grabs it, ready to face Hitoshi once again. Despite Izuku's chaotic outburst, all of the students are still eager to win the fight.

Izuku explains to Ochaco that he can't use his Quirk after what happened earlier, saying he'll have to rely on her powers to aid him against Hitoshi. Mina fires her Acid Shot attack at the other team, but Yui blocks it with an enlarged plate of metal. Nirengeki throws a projectile on the ground before increasing its velocity using his Quirk, and Minoru protects Mina from this attack using his Grape Buckler shield.

As it turns out, Minoru's plan the whole time was to get pushed into Mina's chest. Annoyed, she throws him at the other team using her Acid Layback and Minoru bounces off his own balls for a Grape-Pinky Combo Mineta-Bounce attack.

Neito throws a projectile at Izuku and Ochaco, but the latter deflects it with her wrist-guard. As Neito's touched Izuku and therefore copied his Quirk, he attempts to activate One For All but it doesn't appear to work, allowing Ochaco to jump on him and swiftly pin him down.

Hitoshi realizes his teammate's been caught and calls out to him, readying his binding cloth to use to support Neito, but Izuku uses Ochaco's Quirk to float up to his position above the battlefield, distracting him from his captured teammate. They both start grappling and Hitoshi reminds Izuku of their last bout, and Izuku knows Hitoshi is too big of a threat not to neutralize now. Hitoshi claims he's not the same as before and tries to bring the pipes down on Izuku the same way he did in round one.

Izuku recalls the short time he spent in One For All after falling under Hitoshi's brainwashing. He spoke to a former One For All user and was told to use his new Quirk, Blackwhip, by keeping his heart under control. This man reminded Izuku of All Might, and that gives him enough heart to focus and use the black tendrils to suspend the pipes in the air.

Hitoshi is surprised by this new development and asks if Izuku was only faking being in pain before. Izuku suddenly gets some painful physical backlash for using Blackwhip, realizing his body isn't ready for it's power yet and he must master One For All first. To avoid another outburst, Izuku adjusts full cowl to 8%.

Neito sends a metal pipe at Ochaco, who's tied him up and is floating him to the cell, with Poltergeist and she dodges it quickly. She turns to him, realizing that, as five minutes has passed, the time limit of his Copy should be up now so he'll soon lose access to his teammate's Quirks. Neito taunts her, saying that he could've extended his limit to ten minutes, and asks her if she thinks she could beat him one-on-one. Ochaco looks defiant but doesn’t verbally reply, and Neito realizes just how cautious the Class 1-A team has been because of Hitoshi's Quirk. He asks if Ochaco knows how many Quirks he can copy at a time, and, noting the number of clocks on his belt, she holds up three fingers, and he slyly asks what she would do if it was four.

As Ochaco starts to move Neito into the cell, he begins to explain Copy to her. He says that although he can only use one Quirk at a time, the effects of one Quirk will remain even after he activates another unless they directly affect his body. Ochaco pushes him into the cell and he laughs, knowing she doesn't get where he's coming from.

Ochaco has tied Neito up and is taking him to the cell by floating him. She realizes his Quirk's time limit of 5 minutes should be up, and he begins to taunt her, saying he could've improved it to ten which would mean he'd still be a threat. He begins to talk about his copy number limit, asking her if she knew how many Quirks he could copy at once, but she doesn't understand what relevance that bears.

Ochaco successfully locks him up, but not before Neito uses Nirengeki's Twin Impact to hinder Izuku's pursuit of Hitoshi. Nirengeki subdues Minoru with a strong punch to his gut after reading his moves, and Reiko follows up with a metal rain attack on Mina. Class 1-B begins to gain momentum, but Izuku refuses to give up.

Izuku spins off a wall to completely evade Hitoshi's Capturing Weapon. He remembers his origin and this gives him enough courage to use his Quirk without fear. Ochaco chops Reiko's neck to subdue her from behind and then pushes Yui into a trap made of Minoru's balls, which gives Mina an opening to uppercut Nirengeki to save Minoru. At the same time, Izuku pins down Hitoshi, reminding his team of the claim for a victory that he made before the match began.

Class 1-A’s team manages to turn the battle around as soon Nirengeki, Reiko and Hitoshi have soon joined Neito in the cell.

Story Impact

 * Fumikage's internship with Hawks is shown.
 * Hitoshi is revealed to have been trained personally by Shota in private.
 * Class 1-A and 1-B are planned to have joint training sessions.
 * Hitoshi Shinso of Class 1-C is joining them in the hopes of eventually transferring to the Hero Course.
 * Shota says this training session is an entrance exam for Hitoshi to see if he has the potential to be in the Hero Course.
 * Izuku notes that every time the previous One For All users activate his Quirk, Hitoshi just happens to be in close proximity.
 * The first time happened during the U.A. Sports Festival in Izuku's fight with Hitoshi. The vestiges activated his Quirk through his fingers, releasing him from Hitoshi's Quirk.
 * Katsuki works together as a team for the first time without trying to do things on his own like usually.
 * Tenya has upgraded his mufflers.
 * Shoto has learned to use both of sides of his quirk to achieve a flame temperature hot enough to melt iron while cooling his body with his ice, a feat that shows him circumventing the weaknesses of the fire-based quirk that plagued his father.
 * A flashback that revealed that one of Shoto's siblings had a fire quirk that was stronger than their father's but had a weak body.
 * Ochaco's feelings for Izuku resurfaces as she saves him from being absorbed into the Blackwhip.
 * Izuku meets a previous user of One For All during the fifth round.
 * The previous user informs him about how One For All is now begun to grown inside Izuku to the point now he is able to awaken previous Quirks that were passed on from each user of One For All.
 * Because of this, Izuku awakens the Quirk, Blackwhip.
 * There are 5 more Quirks inside One For All that Izuku will be able to use after learning more about it.
 * All For One has some ability to be able to hear his brothers voice inside of One For All.
 * A meeting is arranged between Neito and Eri. Shota intended for Neito to copy Eri's Quirk to help her control it, but it failed due to the conditions of Neito's Copy.

Battles & Events

 * Joint Training Battle
 * Round 1
 * Round 2
 * Round 3
 * Round 4
 * Round 5

Characters Introduced
No new characters have been introduced this arc.

Quirks Introduced

 * Beast: Jurota's Quirk allows him to become a gigantic beast, gaining an enhanced physique and enhanced senses, but he enters a state of exhilaration.
 * Scales: Hiryu's Quirk allows him to grow hard scales all over his body which he can wear as armor or shoot as projectile weapons.
 * Black: Shihai's Quirk allows him to merge with and move freely throughout anything black in color. If the black object is capable of movement, Shihai may also move the object at will.
 * Mushroom: Kinoko's Quirk allows her to grow mushrooms from various surfaces including her surroundings, her own body and even her opponent's body.
 * Comic: Manga's Quirk allows him to turn onomatopoeias into attacks.
 * Gyrate: Sen's Quirk allows him to rotate any part of his body, replicating that of a drill.
 * Horn Cannon: Pony's Quirk allows her to send her horns flying and remotely control them at will. She is able to control up to four horns that are sent flying.
 * Lizard Tail Splitter: Setsuna's Quirk allows her to split her body into several pieces and control them telekinetically. She is currently able to divide her body into 50 different parts depending on the length.
 * Razor Sharp: Togaru's Quirk allows him to produce large blades from his body.
 * Poltergeist: Reiko's Quirk allows her to telekinetically control objects from a distance.
 * Size: Yui's Quirk allows her to change the size of non-living things that she touches.
 * Twin Impact: Nirengeki's Quirk allows him to cause any object he has punched to experience a second impact with many times the force of the original hit.
 * Blackwhip: A previous successor of One For All's Quirk allows him to create tendrils of dark energy that can grab objects from a distance.

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