User blog comment:RyanTheScourgeOfTheStorm25/Quirk Ideas?/@comment-37650195-20181128083204

Here's one I've been stewing on/Refining for a few weeks. It has a bit of a complicated history to it, and it sounds more overpowered than it actually is, but meh.

Quirk: Mechanization Class: Transformation/Emitter

The users body is heavily altered from birth. with cybernetic and mechanical components reinforcing joints and muscle.

On comand the user can transform the outer layers of their body into a moplex mechanicle structure that increases strength speed and durability in a form similar to the classic depiction of a "Mecha"

While active the users body generates a massive amount of Ionic plasma, (converted from the body's metabolic stores) to power the new armor. Once this metabolic reaction can no longer be sustained the user transforms back. Should a peice of the "armor" be destoryed, it can be replaced, with each subsiquent replacement degrading in quality until it can no longer be used.

It should also be noted that the new larger frame has a decreased range of motion, decreased overall speed and agility, save for small bursts, and that the average human body only contains enough metabolic stores to power the armor for roughly 5-8 minuets at a time.

Mastery: Bu​​​​​rst Mode

With enough training and a considerable amount of time spent meditating and studying the inner workings of this quirk, one can master the ability to forcibly activate the Armor's Fusion Core, enabaling unlimited acess to the transformed state as well as powerful energy discharge capabilites. Be warned however; Creating what is essentially a small sun inside a person, transformed or otherwise can have fatal consequenses for the user and those around them.

Passive Atributes can include:

Photographic Memory; as part of the brain is now a computer, storing and recalling memories in perfect detail is a simple matter. This can also make complex math incredibly simple.

Weakness to Electromagnetic Pulse; The body now relies on power-transfering systems and electronic equivalents to nerves in some areas, leaving them in danger of Electromagnetic interference,

Increased Weight; Metalic compounds now cover the bones, metalic cables are intertwined into muscle, and complex mechanical structures located through the body now add a signifigant amount of weight to the user. This also has the added bonus of increased base strength and durability, though not to any exeptionally superhuman degree.