Board Thread:Fun and Games/@comment-28715560-20170716173336/@comment-32959150-20170827025104

2 of them

Quirk name: Quirk mimicry

Quirk type: Transformation

Range: Contact

Description: This quirk allows the user to people's quirks by holding their hand. Once mimicked, the user can use that quirk forever. The user can mimic and store up to 5 quirks. To mimic another quirk after reaching the 5 quirk limit, the user must erase one of the quirks he already has before he can mimic another one.

Disadvantages:

-The user can only use one of his 5 quirks at a time

-Once the user has activated one quirk, there is a 2 minute time interval before he can activate a different quirk

-If the user attempts to use 2 quirks simultaneously, he could risk losing one of the activated quirks forever, meaning he cant use or mimic it again

-The user cant use his copied quirks to their fullest potential and capabilites unlike the original users can. ( lets say if he mimicked someone with super speed, the user can only run about 35% of the full speed of the original user.

Techniques:

Aboslute Survival: If the user is at the brink of death or close to losing a battle, the user would enter a state where he is able to use all of his quirks simultaneously, but with little control.

Quirk name: water howl

Quirk type: Emitter

Range: Long range

Description: This Quirk gives its user the ability to emit hot and cold water from their mouth.

Disadvantages:

-The user needs to drink lots of fluid to release strong and powerful bursts of water

-Using the quirk too much will make the user really thirsty and shriveled up

- If its a really hot day or if the user is in a place with lots of fires, the quirk would be weakened in an immense level

Techniques:

Ocean Pump: The user releases an enormous amount of cold water at a high pressure, only usable after drinking lots of fluids

Hot Spring: The user releases an enormous amount of hot water at a high pressure, only usable after drinking lots of fluids

Hero name: Luke Fountain