Board Thread:Fun and Games/@comment-28715560-20170716173336/@comment-33541031-20171101210326

Hey everyone! This is my first go at a quirk!! Would love some feedback if any of you would be kind enough to take the time =)

Quirk Name:  Stop and Go

Type: Emitter

Range: Contact

Hero Name:  Velocity (working title) 



Description: The user has the ability to manipulate the velocity (speed and direction) of anything they come into contact with. This includes the ability for the user to speed up or slow down their own body in any direction at will. The user will also be able to throw things at a constant velocity. Once the item has left contact with the user, the velocity is "locked in" and the user no longer has any control over it. The maximum velocity that the user can handle is dependant on their own training/innate capabilities. (Let's just say it starts out at 100mph and can be trained up to mach 2/3)



Techniques/Applications:

Mach Punch-  The user increases the velocity of their punch and at the moment of impact, transferes the velocity onto the target "locking it in," making them go flying at the same direction/speed as the punch.

Handy Bullet- The user can turn small objects into bullets just by flicking or throwing them while locking in a velocity. I imagine the user carrying around a pouch of marbles.



Weaknesses:  The bigger the object, the more energy required to control it's velocity. This quirk requires a tremendous amount of stamina and concentration to use. For that reason, Stop and Go is best utilized in short bursts. Additionally the user has a much easier time accelerating objects than decelerating them. Deceleration can be extremely difficult as it requires precise timing (as contact is needed) in addition to a greater amount of stamina. To stop a bullet for example, the user would have to fucus their quirk directly at the point where the bullet would impact, and imediately bring the bullet to a hault before it penetrated their body. Even through intense training, the user would only be able to stop 3 or 4 bullets before expending all their energy.