User blog comment:RyanTheScourgeOfTheStorm25/Quirk Ideas?/@comment-37196932-20181014223940

Quirk: Reclaim | Class: Emitter

The user can return any object - living or inanimate - into a previous known state. Also allowing a user to keep a target in a specific state for as long as necessary.

Limitations: The weaker the material of an object, the harder it is to keep the object in a certain state if it is under stress - causing increasing amounts of strain on the user to keep the object from changing states. Quirk cannot be used to return an object to an unfamiliar state (Ex. If you met someone 5 minutes ago, you cannot revert the person 6 minutes ago as you didn't know their state).

Example: If the user attempts to keep a window from shattering from repeated gunfire, the user will receive immense strain from each impact of stress towards the glass. The stronger the stress the greater the strain. However, if instead of glass the window was filled with a thick metal sheet, the user would have less strain inflicted on them to keep the metal sheet from breaking.

Quirk can be used to keep living things from being damaged, but causes immense strain from the user the stronger the inflicted damage is done to the person being attacked. Living things tend to be very fragile.