Board Thread:Fun and Games/@comment-25093611-20161019182844

Since a while i thought about it,

what kind of variation could be achieved with the quirks?

it is a bit similar to special moves but it goes a step further, as in: "What kind of stuff could be achieved/created with their quirk?"

i would like to think about it for all Class A kids.

The way we talk about it:

Name of the student.

Two different variations of the quirk.

How to achieve that.

as example:

Bakugou.

1. changing the composition of his sweat into one that favors burning instead of shockwaves, basically it becomes a impossible hot lava like substance that melts anything that comes in contact with it. The usualy special moves he used will be more or less deadly in 90% of the cases, even the "stun grenade" will result in heavy burns and immense heat, to boot, it could damage the eyes permanently.

2. changing the composition into one that favors shockwaves instead of the heat, as a result a very small amount of sweat would result in a massive shockwave, but the "it burns its victims" part doesnt happen, that means the moves he showed until now wont be possible as long as he produces such kind of sweat.

The way how to achieve that: Two special drinks, one for option one and another for option two, the more he drinks of it, the longer the special kind of sweat gets produced,

he can only drink one of them at once, drinking both will only negate each other,

after drinking it, 10 minutes must pass by in order for his body to get the special kind of sweat produced.

Who has such variations for the other class A kids? 