Board Thread:Fun and Games/@comment-28715560-20170716173336/@comment-32646513-20170831052135

Quirk Name: Quantum Change

Quirk Type: Emitter

Description: The user has the ability to change any value by one tenth, that is, anything with a physical numerical value can be either lowered or raised by 0.1. That is to say, when the user touches any number displayed, or any physical thing that contains a physical value, they may increase or decrease it by 0.1. However, this also extends to intermittent values. For example, this hero could pass the Quirk Apprehension Tests at U.A. and proceed to add 0.1 to his score after every test, as well as 0.1 to his running total every time it changes. That means that after completeing all five tests they would add 0.9 to their final score, as well as decrease the next score by 0.1. This power also extends to attributes, but not forces. The user may do things such as lower an enemy's attack speed, power, and/or velocity by 0.1, but they can not change the value of the forces acting on an object at any given time.

Weaknesses: The user must build up enough "charge" to change the stats of higher numbers, which means a period of time without changing anything. Also every time they change a value by 0.1, their heart rate drops by 0.1 until they stop changing values for 10 minutes, at which point their heart rate returns to normal at an average rate. Due to this, the user cannot change any values pertaining to themself.

Hero Name: Zeiri

Name Meaning: Zeiri means Tax Collector or Tax Official. The hero posseses this name because they can lower a value by 0.1 at every interval much to the same manner that a Tax Collect would collect a piece of one's money regularly.

Specific Techniques:

Paralysis - Zeiri can touch another person and decrease the amount of electricity in their Nervous system by 0.1 every time an electrical charge travels from neuron to neuron. This leads to a temporary paralysis that lasts about 10 minutes.

Gravity Punch - Zeiri can attack with a volley of punches that increase the target's velocity by 0.1 every time it is hit, however this attack only works if the target is not grounded.

Defense Boost - Zeiri can increase the defenses of an ally by 0.1. This extends to stamina, shock absorption, reaction time, and bodily healing.

Attack Boost - Zeiri can increase an ally's attacking speed, hitting power, and, should they have a numerical quirk, Quirk abilities by 0.1.

Hero Suit:

Zeiri wears red body armor with the words 税吏 on the front of his chest. He wears a chrome belt with smoke grenades on it. His suit has two tan stripes that go over his shoulders and extend all the way to his boots, which are steel lined with extra tread. The boots themselves are an earthen brown color, as are his gloves, which are traditional biker gloves with exposed fingers. He has a round black helmet with a tan "V" on the top of it and a dark green visor with an LED display showing Zeiri the values he's recently changed and his own heart rate. The helmet only covers Zeiri's ears and eyes, the rest of his face is exposed. Zeiri's helmet also has an old Disk Operating System.

Combat Style:

Zeiri likes to sneak up on his foes and begin to put effects on them, then once activated, Zeiri will fall back and fight via guerrilla tactics until his foes have succumbed to the slow effects of his Quirk, Quantum Change. If necessary, Zeiri is ready to fight head on using attacks like his Paralysis and Gravity Punch. More often than not, Zeiri will be found in the company of other heroes as he is a very social person. Should a crisis arrive, Zeiri can use his Attack Boost and Defense Boost on his allies.