Board Thread:Fun and Games/@comment-24810520-20151204182918/@comment-39.37.129.169-20170524164708

Quirk: HyperSpeed

Type: Emitter

Range: Short to Long

Hero name: Double-edged Strike

Strengths:
 * Absorbing kinetic energy directed at the user, and using it to augment the users physical abilities
 * Enhanced Strength/Speed
 * Negate an opposite force.
 * Absorbing all kinetic energy at once within 5m, but no other ability can be used at this time.
 * Wind Projection by pushing at the air.
 * Super Jump/Earthquake Projection by exerting energy into the ground.

Weaknesses:
 * User is limited to kinetic energy
 * May only be able to exert a certain amount of force, depending on skill.
 * May harm themselves if they exert too much force.
 * User must absorb external energy or risk using their own.
 * User is vulnerable to psychic, negation and other non physical quirks
 * Absorbing KE will prevent air entering users body this can only be used upto 15 secs, depending on users base endurance.

Special move: Final impact

Strengths: User sends out all kinetic energy in their body in the form of a shockwave, the strength of which depends on the energy stored and the users skill

Weaknesses: User will fall unconcious for 2-3 days due to shock but can remain awake for a few mins if on stimulants, eg. adrenaline. User could break all bones in their body if they cannot handle the energy or lack in skill. Repeated use in short time period could be fatal. Output of move is more difficult to control and so could be dangerous with allies nearby.

Well this would totally be my quirk. As for costume, I'd probably go for something sleek, like the suits from TRON: Legacy XD The suit would have vents and special turbines to absorb kinetic energy I release for later use. Also there'd probably be a emergency locator beacon in case I run out or use Final Impact, but nothing excessive besides that 😜