Board Thread:Fun and Games/@comment-28715560-20170716173336/@comment-26038291-20170902092736

B.DarKnight2002 wrote:

Broken Shield IV wrote: Reminds me of Mirio, a difficult quirk made into a beast. Basically 👍

Also please can someone review/constructively criticise Recogment, cause I ran outta patience yesterday 🙃 Alright, then.

First off, this is a pretty nice and unique twist on the common 'If one hand touches this its teleported to the other' ability I've seen some times before. I really like the idea of any object the user may touch being capable of being placed anywhere within the user's line of sight of simply switching between hands. I'm a big sucker for 'line-of-sight' based abilities in general. Incorporating self-teleportation into this ability is also neat.

Though, are you sure its real teleportation and not just high-speed movement? By teleporting, something is moved instantly with no movement inbetween, so if something being teleported by your quirk would gain force and momentum, it wouldn't technically be teleporting, just saying.

Keeping this in mind, I would usually criticize the whole "Teleporting too much too far will cause blindness" thing to just be a reason to give the quirk a significant downside, but it would actually make somewhat logical sense if it was high-speed movement instead of teleportation, as the quick movement could possibly result in sensory overload.

Also, why can living objects not gain momentum through thus 'teleportation' and why is the user the only exception to this? It just seems sort of illogical and makes the line between teleportation and high-speed movement in your quirk a whole lot blurrier, might want to change some stuff around to make for more consistency.

Speaking of teleportation (like I wasn't already), is the user's becoming bigger the reason that they can't just, y'know, blink to avoid damaging their eyes? Or would that just not work because the quirk doesn't work properly in absence of light? In case of the latter, I doubt that blinking for a split second would really affect the user's focus on where they want to teleport too that much.

It's a pretty flawed quirk, but that's more on the way you designed it and its features. If you just edit it a bit to make them more consistent with each other and address the issues I listed, it'll be a fine power.